There is no way to get the robes until the quest is implemented, so this is a temporary solution. The robes are very cheap, but they also aren't very good so it should be fine.
This is done with the intention to balance the value of rune arrows and bolts with the value of a rune bar (12800 if you make high-end rune gear and high alch it), as well as the value of the crystal bow (72 gp per shot).
The spell damage scales like Magic Dart, but due to the limitation of only affecting undead enemies, deals 2 more damage.
If the enemy is not undead, deals only 1 damage (set to 1 instead of 0 to prevent splashing abuse).
Mob drops will go to a beast of burden inventory if there is room.
The Pack Yak, if it has Winter Storage scrolls in its inventory, will instead send drops straight to the bank at the cost of one scroll.
If the blessed silver sickle is in the player inventory (not equipped) and they have enabled the feature by using "cast bloom", bones will not drop and instead the player will directly get the prayer experience.
The reward formula double-dipped with exp multipliers. Corrected the formula to match the original 2009 version, then reduced to 1/5 to account for the increased points given for each round.
The increased points are meant to reduce the grind for the items, but not the purchasable exp.
The player.lock function doesn't run if the player has gloves on, since it prevents triggering the pickpocket action immediately afterwards. To avoid pickpocketing every tick, we check the game ticks if the player has gloves and only perform the action every other tick.
Testing indicates that manual pickpocketing can occur every 2 ticks, so the auto-repeat occurs at the same rate. If the player fails pickpocketing, the stun will prevent the auto-repeat from activating.
Each item's smithing level requirement has been lowered to match the level required to smith that bar. Adamant and Rune are lowered to 60 and 70 respectively.