forked from 2009Scape/Server
Increased arrowheads and other ranged ammo produced from bars by 3x
This is done with the intention to balance the value of rune arrows and bolts with the value of a rune bar (12800 if you make high-end rune gear and high alch it), as well as the value of the crystal bow (72 gp per shot).
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1 changed files with 4 additions and 4 deletions
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@ -32,7 +32,7 @@ public enum SmithingType {
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/**
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* Crossbow bolt
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*/
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TYPE_CROSSBOW_BOLT(1, 50, 51, new int[] { 56, 55, 54, 53 }, 10),
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TYPE_CROSSBOW_BOLT(1, 50, 51, new int[] { 56, 55, 54, 53 }, 30),
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/**
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* Sword
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@ -42,7 +42,7 @@ public enum SmithingType {
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/**
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* Dart tips
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*/
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TYPE_DART_TIP(1, 66, 67, new int[] { 72, 71, 70, 69 }, 10),
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TYPE_DART_TIP(1, 66, 67, new int[] { 72, 71, 70, 69 }, 30),
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/**
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* Nails
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@ -66,7 +66,7 @@ public enum SmithingType {
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/**
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* Arrow Tips
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*/
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TYPE_ARROW_TIP(1, 106, 107, new int[] { 112, 111, 110, 109 }, 15),
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TYPE_ARROW_TIP(1, 106, 107, new int[] { 112, 111, 110, 109 }, 45),
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/**
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* Scimitar
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@ -86,7 +86,7 @@ public enum SmithingType {
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/**
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* Throwing Knife
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*/
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TYPE_THROWING_KNIFE(1, 138, 139, new int[] { 144, 143, 142, 141 }, 5),
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TYPE_THROWING_KNIFE(1, 138, 139, new int[] { 144, 143, 142, 141 }, 15),
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/**
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* Full helm
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