Updated Dagon'hai Monk DT:
Added Black Robes
Added Dark Wizard Hat
Adjusted Fire, Earth, Body, and Mind Rune Drops
Removed Rune Scimitar Drops
Removed Rune Dagger Drops
Removed Water Rune Drops
Set Dagon'hai Robe Top, Robe Bottom, and Hat to EXACTLY 1/256
Updated Visage Drop Rates:
Adjusted Mithril Dragon and Skeletal Wyvern Draconic Visage drop
Updated Zamorak Warrior DT:
Adjusted Rune Dagger Drop Rate
Adjusted Rune Scimitar Drop Rate
Adjusted Coins Drop Rate
Adjusted Nothing Drop Rate
Previous-tier rewards are now automatically removed from the player when they claim the next tier
Players can no longer claim rewards from previous tiers of the diary
Fixed a bug in Red Beard Frank's dialogue that prevented him from granting a replacement if you lose your main item for that tier
Added safety checks to ensure the player can only claim or reclaim (after losing) items from the highest tier of the diary that they have completed
Dropping mining helmets extinguishes them
Corrected the depleted ore model on tutorial island mining nodes
Mining helmets examine now matches lit/extinguished state
Fixed incorrect wolf animation
Fixed evergreen trees rewarding multiple logs per spawn
Adjusted suqah stats
Removed Ancient staff from mummy drop table (we need desert treasure quest first, and it's not a normal drop)
Added Tree Gnome Village Quest requirement to Spirit Tree Network
Rewrote GnomeSpiritTree Plugin (converted to listener)
Added authentic "Local Gnome" NPC spawns
Rewrote the handling for both the accumulator and the attractor in new systems
Fixed a bug that would cause the devices to attract unwanted items at inappropriate times
Fixed a bug that prevented equip listeners from firing on login
Bumped version of build plugins to latest
Increased maven build heap size to 1024m as builds were starting to run out of memory
Added missing version number to build plugin, fixes build warning
Implemented random Abyss teleport, with corresponding rotation for the obstacles
Added visuals for passing through abyss obstacles
Teleport location is now uniformly distributed - any angle around the outer ring has equal chance
Fixed bug where abyss obstacles would send you to the wrong locations in the inner ring
Fixed inferno adze not working on tendrils
Decoupled the no-auth authenticator from dev_mode setting
Decoupled the in-memory storage provider from dev_mode setting
Decoupled the no_auth authenticator from the in-memory storage provider
Bonus: included an extremely useful dump that lists all linked models/anims/gfx