Merge branch 'jingles' into 'main'

Jingles library

See merge request 2009scape/tools/rs09-constants-library!23
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Player Name 2026-07-30 10:26:38 +00:00
commit 882c359228

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package org.rs09.consts
object Jingles {
const val HUNDREDTH_BANQUEST_CUTSCENE2_0 = 0
const val HUNDREDTH_PIRATE_CUTSCENE_1 = 1
const val LIGHT_FLIGHT_2 = 2
const val GOAL_3 = 3
const val HUNDREDTH_BANQUEST_CUTSCENE_4 = 4
const val BKF_CUTSCENE_5 = 5
const val DWARF_MEETING_END_6 = 6
const val FARMING_AMULET_JINGLE_7 = 7
const val FARMING_FINAL_CUTSCENE_8 = 8
const val FARMING_GROW_9 = 9
const val FARMING_LEVELUP_10 = 10
const val FARMING_LEVELUP2_11 = 11
const val FORGETFUL_PUZZLE_WIN_12 = 12
const val HAM_EVIL_PLOT_13 = 13
const val MQ3_CASTLE_CUTSCENE1_14 = 14
const val MQ3_CASTLE_CUTSCENE2_15 = 15
const val POH_BRIMHAVEN_16 = 16
const val POH_CANIFIS_17 = 17
const val POH_POLLNIVEACH_18 = 18
const val POH_RELLEKKA_19 = 19
const val POH_RIMMINGTON_20 = 20
const val POH_TAVERLY_21 = 21
const val POH_YANILLE_22 = 22
const val POH_LUMBRIDGE_23 = 23
const val ROGUE_WIN_24 = 24
const val SUDUKU_WIN_25 = 25
const val TRANQUILITY_CUTSCENE_26 = 26
const val ZANIKS_THEME_27 = 27
const val ADVANCE_AGILITY_28 = 28
const val ADVANCE_ATTACK_29 = 29
const val ADVANCE_ATTACK2_30 = 30
const val ADVANCE_CARPENTRY_31 = 31
const val ADVANCE_CARPENTRY2_32 = 32
const val ADVANCE_COOKING_33 = 33
const val ADVANCE_COOKING2_34 = 34
const val ADVANCE_CRAFTING_35 = 35
const val ADVANCE_CRAFTING2_36 = 36
const val ADVANCE_DEFENSE_37 = 37
const val ADVANCE_DEFENSE2_38 = 38
const val ADVANCE_FIREMARKING_39 = 39
const val ADVANCE_FIREMARKING2_40 = 40
const val ADVANCE_FISHING_41 = 41
const val ADVANCE_FISHING2_42 = 42
const val ADVANCE_FLETCHING_43 = 43
const val ADVANCE_FLETCHING2_44 = 44
const val ADVANCE_HERBLAW_45 = 45
const val ADVANCE_HERBLAW2_46 = 46
const val ADVANCE_HITPOINTS_47 = 47
const val ADVANCE_HITPOINTS2_48 = 48
const val ADVANCE_HUNTING_49 = 49
const val ADVANCE_HUNTING2_50 = 50
const val ADVANCE_MAGIC_51 = 51
const val ADVANCE_MAGIC2_52 = 52
const val ADVANCE_MINING_53 = 53
const val ADVANCE_MINING2_54 = 54
const val ADVANCE_PRAYER_55 = 55
const val ADVANCE_PRAYER2_56 = 56
const val ADVANCE_RANGED_57 = 57
const val ADVANCE_RANGED2_58 = 58
const val ADVANCE_RUNECRAFT_59 = 59
const val ADVANCE_RUNECRAFT2_60 = 60
const val ADVANCE_SLAYER_61 = 61
const val ADVANCE_SLAYER2_62 = 62
const val ADVANCE_SMITHING_63 = 63
const val ADVANCE_SMITHING2_64 = 64
const val ADVANCE_STRENGTH_65 = 65
const val ADVANCE_STRENGTH2_66 = 66
const val ADVANCE_THIEVING_67 = 67
const val ADVANCE_THIEVING2_68 = 68
const val ADVANCE_WOODCUTTING_69 = 69
const val ADVANCE_WOODCUTTING2_70 = 70
const val AGILITY_COMPLETE_71 = 71
const val AMBIENT_CHURCH_HAPPY_72 = 72
const val AMBIENT_CHURCH_MOODY_73 = 73
const val AMBIENT_CHURCH_SPOOKY_74 = 74
const val ARENA_LAST_MAN_STANDING_75 = 75
const val ARENA_WAVE_COMPLETE_76 = 76
const val BARROWS_COMPLETE_77 = 77
const val A_TAIL_OF_TWO_CATS_78 = 78
const val CAPTAIN_BRAINDEATH_79 = 79
const val CASTLEWARS_DRAW_80 = 80
const val CASTLEWARS_LOSE_81 = 81
const val CASTLEWARS_WIN_82 = 82
const val CAT_DEFEATED_83 = 83
const val CAT_VICTORY_84 = 84
const val CHAMPION_COMPLETE_85 = 85
const val CHRISTMAS2005_86 = 86
const val COMPLETE_SCHEMATICS_87 = 87
const val CONTACT_INTRO_JINGLE_88 = 88
const val DEATH_89 = 89
const val DEATH2_90 = 90
const val DENATH_CUTSCENE_91 = 91
const val DEVIOUS_CUTSCENE_92 = 92
const val DICE_LOSE_93 = 93
const val DICE_WIN_94 = 94
const val DREAM_MINIGAMES_JINGLE_95 = 95
const val DREAMLAND_JOURNEY_JINGLE_96 = 96
const val DUEL_START_97 = 97
const val DUEL_WIN2_98 = 98
const val EASTER_JINGLE_99 = 99
const val ELF_SINGING_100 = 100
const val EVIL_TWIN_JINGLE_101 = 101
const val FAIRY_DRAGON_SUSPENSE_102 = 102
const val FIRST_SUNSHINE_103 = 103
const val FORGETFUL_JINGLE_LAST_104 = 104
const val FORGETFUL_JINGLE_MID_105 = 105
const val FORGETFUL_JINGLE_OPEN_106 = 106
const val GADDERANKS_SUSPENSE_107 = 107
const val GAME_DRAW_108 = 108
const val GAME_LOSE_109 = 109
const val GAME_WIN_110 = 110
const val GNOME_RESTAURANT_JINGLE_111 = 111
const val HALLOWEEN_2006_112 = 112
const val GUIDE_QUIZ_COMPLETE_113 = 113
const val HANDSAND_CUTSCENE_114 = 114
const val HAWAII_5_OGRE_115 = 115
const val BALLOON_JOURNEY_TEST_116 = 116
const val MAZE_WIN_117 = 117
const val BALLOON_JOURNEY_JINGLE_118 = 118
const val LUNAR_ISLE_ENTRANCE_JINGLE_119 = 119
const val JULIET_DIES_JINGLE_120 = 120
const val KELDATRADE_LOSE_121 = 121
const val KELDATRADE_WIN_122 = 122
const val KING_RAT_DIES_123 = 123
const val KING_RAT_WINS_124 = 124
const val LAMENT_CUTSCENE1_125 = 125
const val LAMENT_CUTSCENE2_126 = 126
const val LAMENT_CUTSCENE3_127 = 127
const val LAMENT_CUTSCENE4_128 = 128
const val LAMENT_CUTSCENE5_129 = 129
const val LAMENT_CUTSCENE6_130 = 130
const val RECRUIT_IMPROVISATION_JINGLE_131 = 131
const val MAGIC_CARPET_RIDE_132 = 132
const val MIZGOG_CUTSCENE_133 = 133
const val MM_KILLDEMON_134 = 134
const val MM_MESSAGE_135 = 135
const val MM_TITLE_136 = 136
const val MORYTANIA_BOATRIDE_137 = 137
const val OGRE_BOAT_JOURNEY_138 = 138
const val OPEN_LIGHT_CHEST_139 = 139
const val OSMAN_SNEAK_IN_140 = 140
const val OUTPOST_CUTSCENE_141 = 141
const val PENANCE_JINGLE_142 = 142
const val PENANCE_QUEEN_JINGLE_143 = 143
const val PEST_FAIL_144 = 144
const val PEST_WIN_145 = 145
const val PETRA_CUTSCENE_146 = 146
const val PIED_PIPER_147 = 147
const val POSTIE_PETE_JINGLE_148 = 148
const val PRISONPETE_FAIL_149 = 149
const val PRISONPETE_SUCESS_150 = 150
const val PYRAMID_TOP_151 = 151
const val QUEST_COMPLETE1_152 = 152
const val QUEST_COMPLETE2_153 = 153
const val QUEST_COMPLETE3_154 = 154
const val RECRUIT_LOGIC_JINGLE_155 = 155
const val RECRUIT_MEMORY_JINGLE_156 = 156
const val SOS_PEACE_157 = 157
const val SOS_LIFE_158 = 158
const val RECRUIT_OBSERVATION_JINGLE_159 = 159
const val RECRUIT_ORDER_JINGLE2_160 = 160
const val RECRUIT_PATIENCE_JINGLE_161 = 161
const val RECRUIT_WISDOM_JINGLE_162 = 162
const val REFRAIN_END_163 = 163
const val REFRAIN_LOOP_164 = 164
const val REFRAIN_START_165 = 165
const val RIVER_DAUGHTER_JINGLE_166 = 166
const val ROCK_CUTSCENE_167 = 167
const val ROMEO_CUTSCENE_168 = 168
const val ROYAL_CUTSCENE1_EXTENDED_169 = 169
const val ROYAL_CUTSCENE1_170 = 170
const val SAILING_JOURNEY_SHORT_171 = 171
const val SAILING_JOURNEY_172 = 172
const val SILENCE_25_SECONDS_173 = 173
const val SKULLBALL_WIN_174 = 174
const val SNAKE_CHARMING_SHORT_175 = 175
const val SNAKE_CHARMING_176 = 176
const val SOS_HEALTH_177 = 177
const val SOULBANE_CUTSCENE1_178 = 178
const val SOS_PLENTY_179 = 179
const val SOULBANE_CUTSCENE_ANGER_180 = 180
const val SOULBANE_CUTSCENE_CONFU_181 = 181
const val SOULBANE_CUTSCENE_FEAR_182 = 182
const val SOULBANE_CUTSCENE_HOPE_183 = 183
const val SOULBANE_FINAL_CUTSCENE_184 = 184
const val SPEEDYGNOME_LOSE_185 = 185
const val SPEEDYGNOME_WIN_186 = 186
const val SWANSONG_JINGLE_187 = 187
const val TBWT_COOKING_188 = 188
const val TBWT_FISHING_189 = 189
const val TBWT_HUNTING_190 = 190
const val TEMPLE_BUILT_191 = 191
const val TILE_WIN_192 = 192
const val TREASURE_HUNT_WIN_193 = 193
const val TREK_DESTINATION_194 = 194
const val TREK_EVENT_195 = 195
const val TREK_FAIL_196 = 196
const val TREK_SUCESS_197 = 197
const val TWOCATS_FAT_198 = 198
const val TWOCATS_WILEY_199 = 199
const val VANSTROM_CUTSCENE_200 = 200
const val WOM_JINGLE_201 = 201
const val ZANIKS_RESURRECTION_202 = 202
const val ZOMBIE_PIRATES_203 = 203
const val PICKPOCKET_FAIRY_GODFATHER_204 = 204
const val FAIRYQUEEN_AWAKENS_205 = 205
const val EYEGLO_BATTLEFIELD_CUTSCENE_JINGLE_206 = 206
const val EYEGLO_BATTLEFIELD_CUTSCENE_PART1_207 = 207
const val EYEGLO_BATTLEFIELD_CUTSCENE_PART2_208 = 208
const val EYEGLO_BATTLEFIELD_CUTSCENE_PART3_209 = 209
const val EYEGLO_EXPULSION1_210 = 210
const val EYEGLO_EXPULSION2_211 = 211
const val EYEGLO_EXPULSION3_212 = 212
const val EYEGLO_EXPULSION4_213 = 213
const val EYEGLO_EXPULSION5_214 = 214
const val EYEGLO_EXPULSION6_215 = 215
const val EYEGLO_EXPULSION7_216 = 216
const val EYEGLO_EXPULSION_JINGLE_217 = 217
const val EYEGLO_FLUFFY_TRANSFORMS1_218 = 218
const val EYEGLO_FLUFFY_TRANSFORMS2_219 = 219
const val EYEGLO_FLUFFY_TRANSFORMS_JINGLE_220 = 220
const val EYEGLO_SABOUTAGE1_221 = 221
const val EYEGLO_SABOUTAGE2_222 = 222
const val EYEGLO_SABOUTAGE_JINGLE_223 = 223
const val EYEGLO_SPIRIT_TREE1_224 = 224
const val EYEGLO_SPIRIT_TREE2_225 = 225
const val EYEGLO_SPIRIT_TREE_JINGLE_226 = 226
const val MYREQUE3_CUTSCENE4_227 = 227
const val SLUG_MAYOR_CUTSCENE_228 = 228
const val SLUG_PRINCE_CUTSCENE_229 = 229
const val SLUG_QUEEN_CUTSCENE_230 = 230
const val SKILLCAPE_JINGLE_231 = 231
const val MYARM_COOKING_HUMAN_JINGLE_232 = 232
const val RUMBLE_IN_DA_JUNGLE_JINGLE_233 = 233
const val WATCHTOWER_MACHINE_ON_234 = 234
const val ANMA_CHICKEN_GRAB1_235 = 235
const val ANMA_CHICKEN_GRAB2_236 = 236
const val SHANTY_CLAWS_SEA_SHANTY_237 = 237
const val LOTR_JINGLE1_238 = 238
const val LOTR_JINGLE2_239 = 239
const val PENG_BONGO_JINGLE_240 = 240
const val PENG_COWBELL_JINGLE_241 = 241
const val FRIS_JINGLE2_242 = 242
const val BRAIN_FAINTING_JINGLE_243 = 243
const val BRAIN_OP_JINGLE_244 = 244
const val SIX_SECOND_SILENCE_245 = 245
const val DORGESHUN_NURSERY_JINGLE_246 = 246
const val SUROK_DANCE_JINGLE_247 = 247
const val SUROK_ROCK_JINGLE_248 = 248
}