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A library containing constants for animations, interfaces, graphics, items, networking, npcs, scenery, and sounds.
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| gradle/wrapper | ||
| src/main/kotlin/org/rs09/consts | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| build.gradle | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| LICENSE | ||
| README.md | ||
| settings.gradle | ||
| version.properties | ||
RS09 Constants Library
A library containing constants for animations, interfaces, graphics, items, networking, npcs, scenery, and sounds.
Note: Interfaces, Items, NPCs, and Scenery are already named. If you have a suggestion, or want to be more specific with the naming for one of those, post an issue.
Naming Conventions
Animations:
const val Entity/Scenery_Name_Describe_Animation_AnimationId = AnimationId
Example:
const val HUMAN_FLAP_4280 = 4280
const val TRAIBORN_SUMMON_CABINET_4602 = 4602
Graphics/Sounds:
const val Describe_Sound/GFX_Sound/GFXId = Sound/GFXId
Example:
// GFX:
const val RECEIVE_SILVERLIGHT_778 = 778
const val ZOMBIE_HAND_1244 = 1244
// Sound:
const val OPEN_CABINET_44 = 44
const val OPEN_HEAVY_54 = 54
const val WATER_BEING_POURED_2982 = 2982
Varps
const val VARP_CATEGORY_DESCRIPTION = id
Example:
const val VARP_IFACE_BANK_INSERT_MODE = 304
Varbits
const val VARBIT_CATEGORY_DESCRIPTION = id
Example:
const val VARBIT_IFACE_BANK_INSERT_MODE = 7000