diff --git a/src/main/kotlin/org/rs09/consts/Jingles.kt b/src/main/kotlin/org/rs09/consts/Jingles.kt new file mode 100644 index 0000000..5722fee --- /dev/null +++ b/src/main/kotlin/org/rs09/consts/Jingles.kt @@ -0,0 +1,253 @@ +package org.rs09.consts + +object Jingles { + const val HUNDREDTH_BANQUEST_CUTSCENE2_0 = 0 + const val HUNDREDTH_PIRATE_CUTSCENE_1 = 1 + const val LIGHT_FLIGHT_2 = 2 + const val GOAL_3 = 3 + const val HUNDREDTH_BANQUEST_CUTSCENE_4 = 4 + const val BKF_CUTSCENE_5 = 5 + const val DWARF_MEETING_END_6 = 6 + const val FARMING_AMULET_JINGLE_7 = 7 + const val FARMING_FINAL_CUTSCENE_8 = 8 + const val FARMING_GROW_9 = 9 + const val FARMING_LEVELUP_10 = 10 + const val FARMING_LEVELUP2_11 = 11 + const val FORGETFUL_PUZZLE_WIN_12 = 12 + const val HAM_EVIL_PLOT_13 = 13 + const val MQ3_CASTLE_CUTSCENE1_14 = 14 + const val MQ3_CASTLE_CUTSCENE2_15 = 15 + const val POH_BRIMHAVEN_16 = 16 + const val POH_CANIFIS_17 = 17 + const val POH_POLLNIVEACH_18 = 18 + const val POH_RELLEKKA_19 = 19 + const val POH_RIMMINGTON_20 = 20 + const val POH_TAVERLY_21 = 21 + const val POH_YANILLE_22 = 22 + const val POH_LUMBRIDGE_23 = 23 + const val ROGUE_WIN_24 = 24 + const val SUDUKU_WIN_25 = 25 + const val TRANQUILITY_CUTSCENE_26 = 26 + const val ZANIKS_THEME_27 = 27 + const val ADVANCE_AGILITY_28 = 28 + const val ADVANCE_ATTACK_29 = 29 + const val ADVANCE_ATTACK2_30 = 30 + const val ADVANCE_CARPENTRY_31 = 31 + const val ADVANCE_CARPENTRY2_32 = 32 + const val ADVANCE_COOKING_33 = 33 + const val ADVANCE_COOKING2_34 = 34 + const val ADVANCE_CRAFTING_35 = 35 + const val ADVANCE_CRAFTING2_36 = 36 + const val ADVANCE_DEFENSE_37 = 37 + const val ADVANCE_DEFENSE2_38 = 38 + const val ADVANCE_FIREMARKING_39 = 39 + const val ADVANCE_FIREMARKING2_40 = 40 + const val ADVANCE_FISHING_41 = 41 + const val ADVANCE_FISHING2_42 = 42 + const val ADVANCE_FLETCHING_43 = 43 + const val ADVANCE_FLETCHING2_44 = 44 + const val ADVANCE_HERBLAW_45 = 45 + const val ADVANCE_HERBLAW2_46 = 46 + const val ADVANCE_HITPOINTS_47 = 47 + const val ADVANCE_HITPOINTS2_48 = 48 + const val ADVANCE_HUNTING_49 = 49 + const val ADVANCE_HUNTING2_50 = 50 + const val ADVANCE_MAGIC_51 = 51 + const val ADVANCE_MAGIC2_52 = 52 + const val ADVANCE_MINING_53 = 53 + const val ADVANCE_MINING2_54 = 54 + const val ADVANCE_PRAYER_55 = 55 + const val ADVANCE_PRAYER2_56 = 56 + const val ADVANCE_RANGED_57 = 57 + const val ADVANCE_RANGED2_58 = 58 + const val ADVANCE_RUNECRAFT_59 = 59 + const val ADVANCE_RUNECRAFT2_60 = 60 + const val ADVANCE_SLAYER_61 = 61 + const val ADVANCE_SLAYER2_62 = 62 + const val ADVANCE_SMITHING_63 = 63 + const val ADVANCE_SMITHING2_64 = 64 + const val ADVANCE_STRENGTH_65 = 65 + const val ADVANCE_STRENGTH2_66 = 66 + const val ADVANCE_THIEVING_67 = 67 + const val ADVANCE_THIEVING2_68 = 68 + const val ADVANCE_WOODCUTTING_69 = 69 + const val ADVANCE_WOODCUTTING2_70 = 70 + const val AGILITY_COMPLETE_71 = 71 + const val AMBIENT_CHURCH_HAPPY_72 = 72 + const val AMBIENT_CHURCH_MOODY_73 = 73 + const val AMBIENT_CHURCH_SPOOKY_74 = 74 + const val ARENA_LAST_MAN_STANDING_75 = 75 + const val ARENA_WAVE_COMPLETE_76 = 76 + const val BARROWS_COMPLETE_77 = 77 + const val A_TAIL_OF_TWO_CATS_78 = 78 + const val CAPTAIN_BRAINDEATH_79 = 79 + const val CASTLEWARS_DRAW_80 = 80 + const val CASTLEWARS_LOSE_81 = 81 + const val CASTLEWARS_WIN_82 = 82 + const val CAT_DEFEATED_83 = 83 + const val CAT_VICTORY_84 = 84 + const val CHAMPION_COMPLETE_85 = 85 + const val CHRISTMAS2005_86 = 86 + const val COMPLETE_SCHEMATICS_87 = 87 + const val CONTACT_INTRO_JINGLE_88 = 88 + const val DEATH_89 = 89 + const val DEATH2_90 = 90 + const val DENATH_CUTSCENE_91 = 91 + const val DEVIOUS_CUTSCENE_92 = 92 + const val DICE_LOSE_93 = 93 + const val DICE_WIN_94 = 94 + const val DREAM_MINIGAMES_JINGLE_95 = 95 + const val DREAMLAND_JOURNEY_JINGLE_96 = 96 + const val DUEL_START_97 = 97 + const val DUEL_WIN2_98 = 98 + const val EASTER_JINGLE_99 = 99 + const val ELF_SINGING_100 = 100 + const val EVIL_TWIN_JINGLE_101 = 101 + const val FAIRY_DRAGON_SUSPENSE_102 = 102 + const val FIRST_SUNSHINE_103 = 103 + const val FORGETFUL_JINGLE_LAST_104 = 104 + const val FORGETFUL_JINGLE_MID_105 = 105 + const val FORGETFUL_JINGLE_OPEN_106 = 106 + const val GADDERANKS_SUSPENSE_107 = 107 + const val GAME_DRAW_108 = 108 + const val GAME_LOSE_109 = 109 + const val GAME_WIN_110 = 110 + const val GNOME_RESTAURANT_JINGLE_111 = 111 + const val HALLOWEEN_2006_112 = 112 + const val GUIDE_QUIZ_COMPLETE_113 = 113 + const val HANDSAND_CUTSCENE_114 = 114 + const val HAWAII_5_OGRE_115 = 115 + const val BALLOON_JOURNEY_TEST_116 = 116 + const val MAZE_WIN_117 = 117 + const val BALLOON_JOURNEY_JINGLE_118 = 118 + const val LUNAR_ISLE_ENTRANCE_JINGLE_119 = 119 + const val JULIET_DIES_JINGLE_120 = 120 + const val KELDATRADE_LOSE_121 = 121 + const val KELDATRADE_WIN_122 = 122 + const val KING_RAT_DIES_123 = 123 + const val KING_RAT_WINS_124 = 124 + const val LAMENT_CUTSCENE1_125 = 125 + const val LAMENT_CUTSCENE2_126 = 126 + const val LAMENT_CUTSCENE3_127 = 127 + const val LAMENT_CUTSCENE4_128 = 128 + const val LAMENT_CUTSCENE5_129 = 129 + const val LAMENT_CUTSCENE6_130 = 130 + const val RECRUIT_IMPROVISATION_JINGLE_131 = 131 + const val MAGIC_CARPET_RIDE_132 = 132 + const val MIZGOG_CUTSCENE_133 = 133 + const val MM_KILLDEMON_134 = 134 + const val MM_MESSAGE_135 = 135 + const val MM_TITLE_136 = 136 + const val MORYTANIA_BOATRIDE_137 = 137 + const val OGRE_BOAT_JOURNEY_138 = 138 + const val OPEN_LIGHT_CHEST_139 = 139 + const val OSMAN_SNEAK_IN_140 = 140 + const val OUTPOST_CUTSCENE_141 = 141 + const val PENANCE_JINGLE_142 = 142 + const val PENANCE_QUEEN_JINGLE_143 = 143 + const val PEST_FAIL_144 = 144 + const val PEST_WIN_145 = 145 + const val PETRA_CUTSCENE_146 = 146 + const val PIED_PIPER_147 = 147 + const val POSTIE_PETE_JINGLE_148 = 148 + const val PRISONPETE_FAIL_149 = 149 + const val PRISONPETE_SUCESS_150 = 150 + const val PYRAMID_TOP_151 = 151 + const val QUEST_COMPLETE1_152 = 152 + const val QUEST_COMPLETE2_153 = 153 + const val QUEST_COMPLETE3_154 = 154 + const val RECRUIT_LOGIC_JINGLE_155 = 155 + const val RECRUIT_MEMORY_JINGLE_156 = 156 + const val SOS_PEACE_157 = 157 + const val SOS_LIFE_158 = 158 + const val RECRUIT_OBSERVATION_JINGLE_159 = 159 + const val RECRUIT_ORDER_JINGLE2_160 = 160 + const val RECRUIT_PATIENCE_JINGLE_161 = 161 + const val RECRUIT_WISDOM_JINGLE_162 = 162 + const val REFRAIN_END_163 = 163 + const val REFRAIN_LOOP_164 = 164 + const val REFRAIN_START_165 = 165 + const val RIVER_DAUGHTER_JINGLE_166 = 166 + const val ROCK_CUTSCENE_167 = 167 + const val ROMEO_CUTSCENE_168 = 168 + const val ROYAL_CUTSCENE1_EXTENDED_169 = 169 + const val ROYAL_CUTSCENE1_170 = 170 + const val SAILING_JOURNEY_SHORT_171 = 171 + const val SAILING_JOURNEY_172 = 172 + const val SILENCE_25_SECONDS_173 = 173 + const val SKULLBALL_WIN_174 = 174 + const val SNAKE_CHARMING_SHORT_175 = 175 + const val SNAKE_CHARMING_176 = 176 + const val SOS_HEALTH_177 = 177 + const val SOULBANE_CUTSCENE1_178 = 178 + const val SOS_PLENTY_179 = 179 + const val SOULBANE_CUTSCENE_ANGER_180 = 180 + const val SOULBANE_CUTSCENE_CONFU_181 = 181 + const val SOULBANE_CUTSCENE_FEAR_182 = 182 + const val SOULBANE_CUTSCENE_HOPE_183 = 183 + const val SOULBANE_FINAL_CUTSCENE_184 = 184 + const val SPEEDYGNOME_LOSE_185 = 185 + const val SPEEDYGNOME_WIN_186 = 186 + const val SWANSONG_JINGLE_187 = 187 + const val TBWT_COOKING_188 = 188 + const val TBWT_FISHING_189 = 189 + const val TBWT_HUNTING_190 = 190 + const val TEMPLE_BUILT_191 = 191 + const val TILE_WIN_192 = 192 + const val TREASURE_HUNT_WIN_193 = 193 + const val TREK_DESTINATION_194 = 194 + const val TREK_EVENT_195 = 195 + const val TREK_FAIL_196 = 196 + const val TREK_SUCESS_197 = 197 + const val TWOCATS_FAT_198 = 198 + const val TWOCATS_WILEY_199 = 199 + const val VANSTROM_CUTSCENE_200 = 200 + const val WOM_JINGLE_201 = 201 + const val ZANIKS_RESURRECTION_202 = 202 + const val ZOMBIE_PIRATES_203 = 203 + const val PICKPOCKET_FAIRY_GODFATHER_204 = 204 + const val FAIRYQUEEN_AWAKENS_205 = 205 + const val EYEGLO_BATTLEFIELD_CUTSCENE_JINGLE_206 = 206 + const val EYEGLO_BATTLEFIELD_CUTSCENE_PART1_207 = 207 + const val EYEGLO_BATTLEFIELD_CUTSCENE_PART2_208 = 208 + const val EYEGLO_BATTLEFIELD_CUTSCENE_PART3_209 = 209 + const val EYEGLO_EXPULSION1_210 = 210 + const val EYEGLO_EXPULSION2_211 = 211 + const val EYEGLO_EXPULSION3_212 = 212 + const val EYEGLO_EXPULSION4_213 = 213 + const val EYEGLO_EXPULSION5_214 = 214 + const val EYEGLO_EXPULSION6_215 = 215 + const val EYEGLO_EXPULSION7_216 = 216 + const val EYEGLO_EXPULSION_JINGLE_217 = 217 + const val EYEGLO_FLUFFY_TRANSFORMS1_218 = 218 + const val EYEGLO_FLUFFY_TRANSFORMS2_219 = 219 + const val EYEGLO_FLUFFY_TRANSFORMS_JINGLE_220 = 220 + const val EYEGLO_SABOUTAGE1_221 = 221 + const val EYEGLO_SABOUTAGE2_222 = 222 + const val EYEGLO_SABOUTAGE_JINGLE_223 = 223 + const val EYEGLO_SPIRIT_TREE1_224 = 224 + const val EYEGLO_SPIRIT_TREE2_225 = 225 + const val EYEGLO_SPIRIT_TREE_JINGLE_226 = 226 + const val MYREQUE3_CUTSCENE4_227 = 227 + const val SLUG_MAYOR_CUTSCENE_228 = 228 + const val SLUG_PRINCE_CUTSCENE_229 = 229 + const val SLUG_QUEEN_CUTSCENE_230 = 230 + const val SKILLCAPE_JINGLE_231 = 231 + const val MYARM_COOKING_HUMAN_JINGLE_232 = 232 + const val RUMBLE_IN_DA_JUNGLE_JINGLE_233 = 233 + const val WATCHTOWER_MACHINE_ON_234 = 234 + const val ANMA_CHICKEN_GRAB1_235 = 235 + const val ANMA_CHICKEN_GRAB2_236 = 236 + const val SHANTY_CLAWS_SEA_SHANTY_237 = 237 + const val LOTR_JINGLE1_238 = 238 + const val LOTR_JINGLE2_239 = 239 + const val PENG_BONGO_JINGLE_240 = 240 + const val PENG_COWBELL_JINGLE_241 = 241 + const val FRIS_JINGLE2_242 = 242 + const val BRAIN_FAINTING_JINGLE_243 = 243 + const val BRAIN_OP_JINGLE_244 = 244 + const val SIX_SECOND_SILENCE_245 = 245 + const val DORGESHUN_NURSERY_JINGLE_246 = 246 + const val SUROK_DANCE_JINGLE_247 = 247 + const val SUROK_ROCK_JINGLE_248 = 248 +} \ No newline at end of file