Added Tree Gnome Village Quest requirement to Spirit Tree Network
Rewrote GnomeSpiritTree Plugin (converted to listener)
Added authentic "Local Gnome" NPC spawns
Rewrote the handling for both the accumulator and the attractor in new systems
Fixed a bug that would cause the devices to attract unwanted items at inappropriate times
Fixed a bug that prevented equip listeners from firing on login
Bumped version of build plugins to latest
Increased maven build heap size to 1024m as builds were starting to run out of memory
Added missing version number to build plugin, fixes build warning
Implemented random Abyss teleport, with corresponding rotation for the obstacles
Added visuals for passing through abyss obstacles
Teleport location is now uniformly distributed - any angle around the outer ring has equal chance
Fixed bug where abyss obstacles would send you to the wrong locations in the inner ring
Fixed inferno adze not working on tendrils
Decoupled the no-auth authenticator from dev_mode setting
Decoupled the in-memory storage provider from dev_mode setting
Decoupled the no_auth authenticator from the in-memory storage provider
Bonus: included an extremely useful dump that lists all linked models/anims/gfx
Added missing animations
NPCs perform their animations and chatlines in proper sequence and timing
Added in the 2 other colors of bunnies, so now all 3 colors of bunnies are present
Added in 3 new use-with item interactions: spade on hole, flag on hole, ogleroot on bunny
Prevent bunnies from being double dipped for hunter XP
Planting a flag now locks the player for the duration of the animation
Updated dialogues for non-standard banker NPCs
Sirsal Bankers now have their own dialogue plugin that prepares us for possible Lunar Diplomacy quest implementation
Thrown out the legacy Java dialogue plugin for standard banker NPCs
Added a dialogue for the Bounty Hunter roving banker
Fixed broken bank option on some bankers
Fixed Eniola not charging players 20 runes of one type for each banking session
Limited secondary bank capabilities to stationary bankers, i.e. those who have either a desk, a table or a booth available nearby
Added ContentAPI calls related to bank interfaces and Ironman mode checks & restrictions
Streamlined dialogue creation by limiting the amount of boilerplate required
Changed the plugin loading logic so that it informs the dev why a dialogue plugin might've failed to load in addition to not preventing other plugins being loaded when one fails to do so