Pazaz
|
fd3572f709
|
Refactored some anim/area sound classes
|
2022-04-28 02:35:11 -04:00 |
|
Pazaz
|
dbca509eb5
|
Renamed Class32 to WorldInfo, prefixed some unknown classes to try to group them better
|
2022-04-27 19:26:49 -04:00 |
|
Pazaz
|
710832466a
|
Rename Class5 -> GlVertexBuffer
|
2022-04-27 19:23:36 -04:00 |
|
Pazaz
|
c69110031a
|
Consolidate cheat strings
|
2022-04-27 19:22:25 -04:00 |
|
Pazaz
|
e472cce9e7
|
Extra FPS resolution to prevent rounding 60 FPS (16.6 ms) to 62.5 FPS (16 ms)
|
2022-04-27 19:13:05 -04:00 |
|
Pazaz
|
636f38bac9
|
Calculate average FPS over 5 seconds
|
2022-04-27 15:23:22 -04:00 |
|
Pazaz
|
918177a059
|
More accurate FPS measurement
|
2022-04-27 15:11:28 -04:00 |
|
Pazaz
|
0f5da09916
|
Fixed render loop slowing down update loop if OpenGL performance was being limited by a power target
|
2022-04-27 14:46:14 -04:00 |
|
Pazaz
|
e6aaa283ff
|
Updated debug FPS/RAM strings to use MB instead of KB, added drop shadow to them too
|
2022-04-27 12:41:39 -04:00 |
|
Pazaz
|
2d9237530d
|
Set default fps target to match refresh rate
|
2022-04-27 12:15:45 -04:00 |
|
Pazaz
|
aa72ec12d2
|
Extend varp array to support cases where a server has >2500
|
2022-04-27 11:35:48 -04:00 |
|
Pazaz
|
aaf21d8d4c
|
Expose shift-click option in config
|
2022-04-27 03:58:00 -04:00 |
|
Pazaz
|
55bd780df9
|
SD bilinear map filtering
|
2022-04-27 03:46:03 -04:00 |
|
Pazaz
|
5a0caa53ee
|
HD bilinear map filtering
|
2022-04-27 03:38:46 -04:00 |
|
Pazaz
|
f80d7cbb61
|
Improved fog distance scaling
|
2022-04-27 03:38:30 -04:00 |
|
Pazaz
|
fec94fe629
|
Doubled view distance
|
2022-04-27 03:25:02 -04:00 |
|
Pazaz
|
83a07e779e
|
Refactored much of the protocol class, new class names for a few
Class3_Sub31 -> ComponentPointer
Class3_Sub22 -> ClanMember
Class102 -> MapMarker
Class3_Sub7 -> SceneryStack
|
2022-04-27 02:59:48 -04:00 |
|
Pazaz
|
2e4cc73755
|
Fixed banking when connected to reference server
|
2022-04-27 00:17:38 -04:00 |
|
Pazaz
|
08fa329cf9
|
JagString toString function, a few extra renames
|
2022-04-26 15:18:22 -04:00 |
|
Pazaz
|
5559eaec8f
|
HD rendering in playground
|
2022-04-25 19:53:49 -04:00 |
|
Pazaz
|
237c187ce8
|
Export frame buffer to PNG, allow transparency
|
2022-04-25 18:42:32 -04:00 |
|
Pazaz
|
3a90dfc1b3
|
Basic NPC rendering under playground project
|
2022-04-25 18:25:21 -04:00 |
|
Pazaz
|
8fb5b3fc75
|
Begin basic playground code, eventually will become a model viewer
|
2022-04-25 06:09:02 -04:00 |
|
Pazaz
|
153d8569b5
|
Moved source to rt4 package so external code can depend on it
|
2022-04-25 05:31:58 -04:00 |
|