Commit graph

19 commits

Author SHA1 Message Date
ceikry
02df637c4b Update build.gradle for playground 2022-09-25 09:40:54 -05:00
Pazaz
904c0a3e97 Identified some more Loc and Npc opcodes 2022-08-16 02:18:59 -04:00
Pazaz
a3b7beeed7 Autoformat using tab characters 2022-06-27 20:30:17 -04:00
Pazaz
5e66d3ba01 Moved around some Static fields/methods, named LocType opcode 74 2022-06-01 09:05:38 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
c988509e8e
Identified Class114 as DisplayMode, reorganized some static methods 2022-05-16 00:46:10 -04:00
Pazaz
b57d5a0031 Refactored some code related to inv/sprite 2022-05-11 04:24:19 -04:00
Pazaz
77bfb744bc Fixed crash when closing the worldmap sometimes 2022-05-05 12:11:40 -04:00
Pazaz
ff0e890dcd Renamed some static classes 2022-05-01 12:48:59 -04:00
Pazaz
1523a94221 Fixed playground dependencies 2022-04-27 11:19:51 -04:00
Pazaz
8d8d3b6c73 NPC chathead rendering in playground 2022-04-26 15:18:31 -04:00
Pazaz
0a6c38d78e Fix camera orientation wrapping in playground 2022-04-25 21:38:05 -04:00
Pazaz
238c6e1881 Fixed GL png exporting 2022-04-25 21:23:44 -04:00
Pazaz
301e18a32c Camera movement, better initial positions for standard size NPCs 2022-04-25 21:18:20 -04:00
Pazaz
c7213e4e5f Export transparent image for playground's HD mode 2022-04-25 20:57:07 -04:00
Pazaz
5559eaec8f HD rendering in playground 2022-04-25 19:53:49 -04:00
Pazaz
237c187ce8 Export frame buffer to PNG, allow transparency 2022-04-25 18:42:32 -04:00
Pazaz
3a90dfc1b3 Basic NPC rendering under playground project 2022-04-25 18:25:21 -04:00
Pazaz
8fb5b3fc75 Begin basic playground code, eventually will become a model viewer 2022-04-25 06:09:02 -04:00