Moved around more static methods, nothing final

Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
This commit is contained in:
Pazaz 2022-05-16 01:13:34 -04:00
parent c988509e8e
commit ba4debb0d3
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GPG key ID: 8658637376F9B835
150 changed files with 2805 additions and 3034 deletions

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@ -107,7 +107,7 @@ public class Playground extends GameShell {
LoadingBarAwt.render(null, true, JagString.parse("Initializing sprites"), 1);
percentage = 0;
for (int i = 0; i < 28; i++) {
percentage += js5Providers[i].getIndexPercentageComplete() * Static170.JS5_ARCHIVE_WEIGHTS[i] / 100;
percentage += js5Providers[i].getIndexPercentageComplete() * client.JS5_ARCHIVE_WEIGHTS[i] / 100;
}
if (percentage == 100) {
Sprites.init(archives[8]);