Pazaz
53d9d9d904
Reorganized some static classes and deleted empty leftover ones
2022-06-15 14:40:14 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
...
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
1c0b9b1755
Consolidated a little more
2022-05-04 02:12:51 -04:00
Pazaz
37883b9f35
Replaced getDeclaredConstructor with constructors
2022-04-28 02:41:20 -04:00
Pazaz
e472cce9e7
Extra FPS resolution to prevent rounding 60 FPS (16.6 ms) to 62.5 FPS (16 ms)
2022-04-27 19:13:05 -04:00
Pazaz
636f38bac9
Calculate average FPS over 5 seconds
2022-04-27 15:23:22 -04:00
Pazaz
918177a059
More accurate FPS measurement
2022-04-27 15:11:28 -04:00
Pazaz
0f5da09916
Fixed render loop slowing down update loop if OpenGL performance was being limited by a power target
2022-04-27 14:46:14 -04:00
Pazaz
2d9237530d
Set default fps target to match refresh rate
2022-04-27 12:15:45 -04:00
Pazaz
2e4cc73755
Fixed banking when connected to reference server
2022-04-27 00:17:38 -04:00
Pazaz
08fa329cf9
JagString toString function, a few extra renames
2022-04-26 15:18:22 -04:00
Pazaz
8fb5b3fc75
Begin basic playground code, eventually will become a model viewer
2022-04-25 06:09:02 -04:00
Pazaz
153d8569b5
Moved source to rt4 package so external code can depend on it
2022-04-25 05:31:58 -04:00