Pazaz
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153d8569b5
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Moved source to rt4 package so external code can depend on it
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2022-04-25 05:31:58 -04:00 |
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Pazaz
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ef6a5d7385
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Started organizing CS2/Protocol-related functions
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2022-04-25 04:02:02 -04:00 |
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Pazaz
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6ba1f2f808
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Started moving around static methods/fields
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2022-04-25 00:49:33 -04:00 |
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Pazaz
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4641ea3d38
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Attempt to reduce CPU usage a bit with new update loop
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2022-04-23 17:47:54 -04:00 |
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Pazaz
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4bac15d704
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Reverted some input behaviors changed in the m/kb refactor
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2022-04-23 17:32:21 -04:00 |
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Pazaz
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9701d3d1c8
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Normalize camera movement rounding, created Camera class
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2022-04-23 12:45:52 -04:00 |
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Pazaz
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143d14e960
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Move camera movement out of update loop, delta time methods
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2022-04-23 05:59:45 -04:00 |
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Pazaz
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ed473ddd96
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Avoid using sleep in main loop, separate update/render times
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2022-04-23 03:07:13 -04:00 |
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Pazaz
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f65909dc06
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Change canvas scaling to read from the current device
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2022-04-22 19:51:33 -04:00 |
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Pazaz
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8a35c73f76
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Hopefully better scaling behavior for normal DPIs
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2022-04-21 04:27:00 -04:00 |
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Pazaz
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bded93da5f
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Canvas scaling in OpenGL, refactor GameShell and some graphics classes
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2022-04-21 02:53:11 -04:00 |
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Pazaz
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3c58eb3a01
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Refactored GameShell
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2022-04-21 01:14:22 -04:00 |
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Pazaz
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8119ba8336
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Renamed Static239 to GlRenderer, started refactoring
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2022-04-20 16:38:18 -04:00 |
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Pazaz
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f462316fce
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Refactor part of the connection loop
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2022-04-20 13:54:03 -04:00 |
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Pazaz
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80c6ba05ff
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Refactored a bit of the connection process, added a GlobalConfig class to control behavior
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2022-04-20 12:58:48 -04:00 |
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Pazaz
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a7355ebbb3
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Rename Class209 to MonotonicClock
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2022-04-19 05:56:29 -04:00 |
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Pazaz
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9b7ecb0f28
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Rename Class212 to PrivilegedRequest
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2022-04-19 05:55:09 -04:00 |
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Pazaz
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39eec3fc58
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Rename Class213 to SignLink
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2022-04-19 05:53:31 -04:00 |
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Pazaz
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ef43747870
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Rename Canvas_Sub2 to GameCanvas
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2022-04-19 05:28:57 -04:00 |
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Pazaz
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9df164ffbe
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Rename Applet_Sub1 to GameShell
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2022-04-19 05:22:18 -04:00 |
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