Commit graph

20 commits

Author SHA1 Message Date
Pazaz
153d8569b5 Moved source to rt4 package so external code can depend on it 2022-04-25 05:31:58 -04:00
Pazaz
ef6a5d7385 Started organizing CS2/Protocol-related functions 2022-04-25 04:02:02 -04:00
Pazaz
6ba1f2f808 Started moving around static methods/fields 2022-04-25 00:49:33 -04:00
Pazaz
4641ea3d38 Attempt to reduce CPU usage a bit with new update loop 2022-04-23 17:47:54 -04:00
Pazaz
4bac15d704 Reverted some input behaviors changed in the m/kb refactor 2022-04-23 17:32:21 -04:00
Pazaz
9701d3d1c8 Normalize camera movement rounding, created Camera class 2022-04-23 12:45:52 -04:00
Pazaz
143d14e960 Move camera movement out of update loop, delta time methods 2022-04-23 05:59:45 -04:00
Pazaz
ed473ddd96 Avoid using sleep in main loop, separate update/render times 2022-04-23 03:07:13 -04:00
Pazaz
f65909dc06 Change canvas scaling to read from the current device 2022-04-22 19:51:33 -04:00
Pazaz
8a35c73f76 Hopefully better scaling behavior for normal DPIs 2022-04-21 04:27:00 -04:00
Pazaz
bded93da5f Canvas scaling in OpenGL, refactor GameShell and some graphics classes 2022-04-21 02:53:11 -04:00
Pazaz
3c58eb3a01 Refactored GameShell 2022-04-21 01:14:22 -04:00
Pazaz
8119ba8336 Renamed Static239 to GlRenderer, started refactoring 2022-04-20 16:38:18 -04:00
Pazaz
f462316fce Refactor part of the connection loop 2022-04-20 13:54:03 -04:00
Pazaz
80c6ba05ff Refactored a bit of the connection process, added a GlobalConfig class to control behavior 2022-04-20 12:58:48 -04:00
Pazaz
a7355ebbb3 Rename Class209 to MonotonicClock 2022-04-19 05:56:29 -04:00
Pazaz
9b7ecb0f28 Rename Class212 to PrivilegedRequest 2022-04-19 05:55:09 -04:00
Pazaz
39eec3fc58 Rename Class213 to SignLink 2022-04-19 05:53:31 -04:00
Pazaz
ef43747870 Rename Canvas_Sub2 to GameCanvas 2022-04-19 05:28:57 -04:00
Pazaz
9df164ffbe Rename Applet_Sub1 to GameShell 2022-04-19 05:22:18 -04:00
Renamed from client/src/main/java/Applet_Sub1.java (Browse further)