ceikry
02df637c4b
Update build.gradle for playground
2022-09-25 09:40:54 -05:00
Pazaz
904c0a3e97
Identified some more Loc and Npc opcodes
2022-08-16 02:18:59 -04:00
Pazaz
a3b7beeed7
Autoformat using tab characters
2022-06-27 20:30:17 -04:00
Pazaz
5e66d3ba01
Moved around some Static fields/methods, named LocType opcode 74
2022-06-01 09:05:38 -04:00
Pazaz
ba4debb0d3
Moved around more static methods, nothing final
...
Some of these are "incorrect" - I wanted to decrease the # of static classes first by grouping them if they're slightly related.
Then I'll do a second pass in each class to reorganize later.
2022-05-16 01:13:34 -04:00
Pazaz
c988509e8e
Identified Class114 as DisplayMode, reorganized some static methods
2022-05-16 00:46:10 -04:00
Pazaz
b57d5a0031
Refactored some code related to inv/sprite
2022-05-11 04:24:19 -04:00
Pazaz
77bfb744bc
Fixed crash when closing the worldmap sometimes
2022-05-05 12:11:40 -04:00
Pazaz
ff0e890dcd
Renamed some static classes
2022-05-01 12:48:59 -04:00
Pazaz
1523a94221
Fixed playground dependencies
2022-04-27 11:19:51 -04:00
Pazaz
8d8d3b6c73
NPC chathead rendering in playground
2022-04-26 15:18:31 -04:00
Pazaz
0a6c38d78e
Fix camera orientation wrapping in playground
2022-04-25 21:38:05 -04:00
Pazaz
238c6e1881
Fixed GL png exporting
2022-04-25 21:23:44 -04:00
Pazaz
301e18a32c
Camera movement, better initial positions for standard size NPCs
2022-04-25 21:18:20 -04:00
Pazaz
c7213e4e5f
Export transparent image for playground's HD mode
2022-04-25 20:57:07 -04:00
Pazaz
5559eaec8f
HD rendering in playground
2022-04-25 19:53:49 -04:00
Pazaz
237c187ce8
Export frame buffer to PNG, allow transparency
2022-04-25 18:42:32 -04:00
Pazaz
3a90dfc1b3
Basic NPC rendering under playground project
2022-04-25 18:25:21 -04:00
Pazaz
8fb5b3fc75
Begin basic playground code, eventually will become a model viewer
2022-04-25 06:09:02 -04:00