ResizableSD 1.1

This commit is contained in:
downthecrop 2024-10-08 01:23:57 -07:00
parent 8b42b58b87
commit 8076568083
2 changed files with 42 additions and 36 deletions

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@ -1,84 +1,90 @@
package ToggleResizableSD package ToggleResizableSD
import KondoKit.Exposed
import plugin.Plugin import plugin.Plugin
import plugin.annotations.PluginMeta
import plugin.api.API import plugin.api.API
import rt4.* import plugin.api.API.StoreData
import rt4.DisplayMode
import rt4.GameShell
import rt4.InterfaceList
import rt4.client
import java.awt.event.KeyAdapter import java.awt.event.KeyAdapter
import java.awt.event.KeyEvent import java.awt.event.KeyEvent
class plugin : Plugin() { class plugin : Plugin() {
var toggleResize = false
var wantHd = false //Setting wantHd to true hides the black screen on logout (when resize SD is enabled), by enabling HD on logout @Exposed("Use Resizable SD")
var useResizable = false
@Exposed("Setting wantHd to true hides the black screen on logout (when resize SD is enabled), by enabling HD on logout ")
var wantHd = false
override fun Init() { override fun Init() {
API.AddKeyboardListener(object : KeyAdapter() { API.AddKeyboardListener(object : KeyAdapter() {
override fun keyPressed(e: KeyEvent) { override fun keyPressed(e: KeyEvent) {
if (e.keyCode == KeyEvent.VK_F12) { if (e.keyCode == KeyEvent.VK_F12) {
toggleResize = true toggleResizableSd()
} }
} }
}) })
if (!DisplayMode.resizableSD && API.GetData("use-resizable-sd") == true) {
toggleResize = true
}
var osNameLowerCase: String = ""
var osName: String
try { useResizable = DisplayMode.resizableSD
osName = System.getProperty("os.name") if (API.GetData("use-resizable-sd") == true) {
} catch (e: Exception) { useResizable = true
osName = "Unknown"
} }
osNameLowerCase = osName.toLowerCase() var osNameLowerCase: String = System.getProperty("os.name").toLowerCase()
if (!osNameLowerCase.startsWith("mac")) { if (!osNameLowerCase.startsWith("mac")) {
wantHd = true wantHd = true
} }
if (API.GetData("want-hd") == false) { if (API.GetData("want-hd") == false) {
wantHd = false wantHd = false
} }
} }
override fun ProcessCommand(commandStr: String, args: Array<out String>?) { override fun ProcessCommand(commandStr: String, args: Array<out String>?) {
when(commandStr.toLowerCase()) { when (commandStr.toLowerCase()) {
"::toggleresizablesd", "::resizablesd", "::togglersd", "::rsd" -> { "::toggleresizablesd", "::resizablesd", "::togglersd", "::rsd" -> {
toggleResize = true //We could call toggleResizableSd() directly here, but it's not necessary. toggleResizableSd()
} }
"::toggleresizablesdhd", "::resizablesdhd", "::togglersdhd", "::rsdhd", -> { "::toggleresizablesdhd", "::resizablesdhd", "::togglersdhd", "::rsdhd" -> {
wantHd = !wantHd wantHd = !wantHd
API.StoreData("want-hd", wantHd) StoreData("want-hd", wantHd)
API.SendMessage("You have turned login screen HD " + (if (wantHd) "on" else "off")) API.SendMessage("You have turned login screen HD " + (if (wantHd) "on" else "off"))
} }
} }
} }
fun toggleResizableSd() { fun toggleResizableSd() {
//We only want to toggle resizable SD when we are logged in and the lobby/welcome interface is not open.
if (InterfaceList.aClass13_26 == null || client.gameState != 30) { if (InterfaceList.aClass13_26 == null || client.gameState != 30) {
return return
} }
toggleResize = false
DisplayMode.resizableSD = !DisplayMode.resizableSD; DisplayMode.resizableSD = !DisplayMode.resizableSD
if(!DisplayMode.resizableSD){ useResizable = DisplayMode.resizableSD
//Revert to fixed StoreData("use-resizable-sd", useResizable)
API.StoreData("use-resizable-sd", false) //Note: It is important to call StoreData before setWindowMode because setWindowMode causes all plugins to reload.
if (!DisplayMode.resizableSD) {
DisplayMode.setWindowMode(true, 0, -1, -1) DisplayMode.setWindowMode(true, 0, -1, -1)
} else { } else {
//Use resizable
API.StoreData("use-resizable-sd", true) //Note: It is important to call StoreData before setWindowMode because setWindowMode causes all plugins to reload.
DisplayMode.setWindowMode(true, 0, GameShell.frameWidth, GameShell.frameHeight) DisplayMode.setWindowMode(true, 0, GameShell.frameWidth, GameShell.frameHeight)
} }
} }
override fun Draw(timeDelta: Long) { override fun Draw(timeDelta: Long) {
if (toggleResize) { if (useResizable != DisplayMode.resizableSD) {
toggleResizableSd() toggleResizableSd()
} }
} }
fun OnKondoValueUpdated() {
StoreData("want-hd", wantHd)
StoreData("use-resizable-sd", useResizable)
}
override fun OnLogout() { override fun OnLogout() {
if (DisplayMode.resizableSD && wantHd) { if (DisplayMode.resizableSD && wantHd) {
//Because resizable SD always uses the "HD" size canvas/window mode (check the in-game Graphics Options with resizeable SD enabled if you don't believe me!), useHD becomes true when logging out, so logging out with resizeSD enabled means "HD" will always be enabled on the login screen after logging out, so we might as well fix the HD flyover by setting resizableSD to false first, and then calling setWindowMode to replace the canvas and set newMode to 2.
DisplayMode.resizableSD = false DisplayMode.resizableSD = false
DisplayMode.setWindowMode(true, 2, GameShell.frameWidth, GameShell.frameHeight) DisplayMode.setWindowMode(true, 2, GameShell.frameWidth, GameShell.frameHeight)
} }

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AUTHOR='ipkpjersi' AUTHOR='ipkpjersi'
DESCRIPTION='Allows you to use F12 to toggle resizable SD.' DESCRIPTION='Allows you to use F12 to toggle resizable SD.'
VERSION=1.0 VERSION=1.1