diff --git a/plugin-playground/src/main/kotlin/ToggleResizableSD/plugin.kt b/plugin-playground/src/main/kotlin/ToggleResizableSD/plugin.kt index 1eb5198..2ce17cd 100644 --- a/plugin-playground/src/main/kotlin/ToggleResizableSD/plugin.kt +++ b/plugin-playground/src/main/kotlin/ToggleResizableSD/plugin.kt @@ -1,84 +1,90 @@ package ToggleResizableSD +import KondoKit.Exposed import plugin.Plugin -import plugin.annotations.PluginMeta import plugin.api.API -import rt4.* +import plugin.api.API.StoreData +import rt4.DisplayMode +import rt4.GameShell +import rt4.InterfaceList +import rt4.client import java.awt.event.KeyAdapter import java.awt.event.KeyEvent class plugin : Plugin() { - var toggleResize = false - var wantHd = false //Setting wantHd to true hides the black screen on logout (when resize SD is enabled), by enabling HD on logout + + @Exposed("Use Resizable SD") + var useResizable = false + + @Exposed("Setting wantHd to true hides the black screen on logout (when resize SD is enabled), by enabling HD on logout ") + var wantHd = false + override fun Init() { API.AddKeyboardListener(object : KeyAdapter() { override fun keyPressed(e: KeyEvent) { if (e.keyCode == KeyEvent.VK_F12) { - toggleResize = true + toggleResizableSd() } } }) - if (!DisplayMode.resizableSD && API.GetData("use-resizable-sd") == true) { - toggleResize = true + + useResizable = DisplayMode.resizableSD + if (API.GetData("use-resizable-sd") == true) { + useResizable = true } - var osNameLowerCase: String = "" - var osName: String - - try { - osName = System.getProperty("os.name") - } catch (e: Exception) { - osName = "Unknown" - } - - osNameLowerCase = osName.toLowerCase() + + var osNameLowerCase: String = System.getProperty("os.name").toLowerCase() if (!osNameLowerCase.startsWith("mac")) { wantHd = true } + if (API.GetData("want-hd") == false) { wantHd = false } } - + override fun ProcessCommand(commandStr: String, args: Array?) { - when(commandStr.toLowerCase()) { + when (commandStr.toLowerCase()) { "::toggleresizablesd", "::resizablesd", "::togglersd", "::rsd" -> { - toggleResize = true //We could call toggleResizableSd() directly here, but it's not necessary. + toggleResizableSd() } - "::toggleresizablesdhd", "::resizablesdhd", "::togglersdhd", "::rsdhd", -> { + "::toggleresizablesdhd", "::resizablesdhd", "::togglersdhd", "::rsdhd" -> { wantHd = !wantHd - API.StoreData("want-hd", wantHd) + StoreData("want-hd", wantHd) API.SendMessage("You have turned login screen HD " + (if (wantHd) "on" else "off")) } } } - + fun toggleResizableSd() { - //We only want to toggle resizable SD when we are logged in and the lobby/welcome interface is not open. if (InterfaceList.aClass13_26 == null || client.gameState != 30) { return } - toggleResize = false - DisplayMode.resizableSD = !DisplayMode.resizableSD; - if(!DisplayMode.resizableSD){ - //Revert to fixed - API.StoreData("use-resizable-sd", false) //Note: It is important to call StoreData before setWindowMode because setWindowMode causes all plugins to reload. + + DisplayMode.resizableSD = !DisplayMode.resizableSD + useResizable = DisplayMode.resizableSD + StoreData("use-resizable-sd", useResizable) + + if (!DisplayMode.resizableSD) { DisplayMode.setWindowMode(true, 0, -1, -1) } else { - //Use resizable - API.StoreData("use-resizable-sd", true) //Note: It is important to call StoreData before setWindowMode because setWindowMode causes all plugins to reload. DisplayMode.setWindowMode(true, 0, GameShell.frameWidth, GameShell.frameHeight) } } - + override fun Draw(timeDelta: Long) { - if (toggleResize) { + if (useResizable != DisplayMode.resizableSD) { toggleResizableSd() } } - + + fun OnKondoValueUpdated() { + StoreData("want-hd", wantHd) + StoreData("use-resizable-sd", useResizable) + } + override fun OnLogout() { if (DisplayMode.resizableSD && wantHd) { - //Because resizable SD always uses the "HD" size canvas/window mode (check the in-game Graphics Options with resizeable SD enabled if you don't believe me!), useHD becomes true when logging out, so logging out with resizeSD enabled means "HD" will always be enabled on the login screen after logging out, so we might as well fix the HD flyover by setting resizableSD to false first, and then calling setWindowMode to replace the canvas and set newMode to 2. DisplayMode.resizableSD = false DisplayMode.setWindowMode(true, 2, GameShell.frameWidth, GameShell.frameHeight) } diff --git a/plugin-playground/src/main/kotlin/ToggleResizableSD/plugin.properties b/plugin-playground/src/main/kotlin/ToggleResizableSD/plugin.properties index 08a1c2b..54fa4cc 100644 --- a/plugin-playground/src/main/kotlin/ToggleResizableSD/plugin.properties +++ b/plugin-playground/src/main/kotlin/ToggleResizableSD/plugin.properties @@ -1,3 +1,3 @@ AUTHOR='ipkpjersi' DESCRIPTION='Allows you to use F12 to toggle resizable SD.' -VERSION=1.0 \ No newline at end of file +VERSION=1.1 \ No newline at end of file