SD bilinear map filtering

This commit is contained in:
Pazaz 2022-04-27 03:46:03 -04:00
parent 5a0caa53ee
commit 55bd780df9
15 changed files with 337 additions and 291 deletions

View file

@ -23,14 +23,14 @@ public final class GlAlphaSprite extends GlSprite {
@OriginalMember(owner = "client!el", name = "a", descriptor = "([I)V")
@Override
protected final void method1430(@OriginalArg(0) int[] arg0) {
this.powerOfTwoWidth = Static165.clp2(this.anInt1867);
this.powerOfTwoHeight = Static165.clp2(this.anInt1859);
this.powerOfTwoWidth = Static165.clp2(this.width);
this.powerOfTwoHeight = Static165.clp2(this.height);
@Pc(20) byte[] local20 = new byte[this.powerOfTwoWidth * this.powerOfTwoHeight * 4];
@Pc(22) int local22 = 0;
@Pc(24) int local24 = 0;
@Pc(32) int local32 = (this.powerOfTwoWidth - this.anInt1867) * 4;
for (@Pc(34) int local34 = 0; local34 < this.anInt1859; local34++) {
for (@Pc(40) int local40 = 0; local40 < this.anInt1867; local40++) {
@Pc(32) int local32 = (this.powerOfTwoWidth - this.width) * 4;
for (@Pc(34) int local34 = 0; local34 < this.height; local34++) {
for (@Pc(40) int local40 = 0; local40 < this.width; local40++) {
@Pc(49) int local49 = arg0[local24++];
if (local49 == 0) {
local22 += 4;