Server/Client/src/main/java/org/runite/client/TextureOperation26.java

196 lines
9.2 KiB
Java

package org.runite.client;
import org.rs09.client.config.GameConfig;
final class TextureOperation26 extends TextureOperation {
private int anInt3073 = 0;
private int anInt3074 = 4096;
static LinkedList aLinkedList_3075 = new LinkedList();
static boolean aBoolean3078;
static int anInt3081 = 0;
static void method195() {
try {
int regionX = (NPC.anInt3995 >> 10) - -(Class131.anInt1716 >> 3);
int regionY = (Class77.anInt1111 >> 10) - -(Texture.anInt1152 >> 3);
byte plane = 0;
byte sceneX = 8;
byte var6 = 18;
Class3_Sub22.aByteArrayArray2521 = new byte[var6][];
Class3_Sub28_Sub5.anIntArray3587 = new int[var6];
TextureOperation35.aByteArrayArray3335 = new byte[var6][];
Client.anIntArray2200 = new int[var6];
Class39.regionXteaKeys = new int[var6][4];
Class40.aByteArrayArray3669 = new byte[var6][];
Class3_Sub24_Sub3.anIntArray3494 = new int[var6];
Class164_Sub2.aByteArrayArray3027 = new byte[var6][];
NPC.npcSpawnCacheIndices = new int[var6];
TextureOperation17.anIntArray3181 = new int[var6];
Class101.anIntArray1426 = new int[var6];
byte sceneY = 8;
Class40.aByteArrayArray3057 = new byte[var6][];
int var11 = 0;
int var7;
for(var7 = (-6 + regionX) / 8; (6 + regionX) / 8 >= var7; ++var7) {
for(int var8 = (-6 + regionY) / 8; var8 <= (regionY + 6) / 8; ++var8) {
int var9 = (var7 << 8) - -var8;
Class3_Sub24_Sub3.anIntArray3494[var11] = var9;
/**
* This block is used to control what is displayed on the HD login screen fly over
* 1. Gets the archives for the map
* 2. Gets the archives for the landscape
* 3. Gets the archives for the NPC spawns
* 4. Gets the archives for the map underlays (this would be like water for example
* 5. Gets the archives for the landscape underlays (things that (appear to be/are) -1 on the plane)
*/
Client.anIntArray2200[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("m"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)}));
if (GameConfig.HD_LOGIN_DEBUG) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for map: " + Client.anIntArray2200[var11]);
if (GameConfig.HD_LOGIN_VERBOSE) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for map: " + "Type: " + RSString.parse("m") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8));
}
}
Class101.anIntArray1426[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("l"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)}));
if (GameConfig.HD_LOGIN_DEBUG) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for landscape: " + Class101.anIntArray1426[var11]);
if (GameConfig.HD_LOGIN_VERBOSE) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for landscape: " + "Type: " + RSString.parse("l") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8));
}
}
NPC.npcSpawnCacheIndices[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("n"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)}));
if (GameConfig.HD_LOGIN_DEBUG) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for packed NPCs: " + NPC.npcSpawnCacheIndices[var11]);
if (GameConfig.HD_LOGIN_VERBOSE) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for packed NPCs: " + "Type: " + RSString.parse("n") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8));
}
}
TextureOperation17.anIntArray3181[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("um"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)}));
if (GameConfig.HD_LOGIN_DEBUG) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for map underlays: " + TextureOperation17.anIntArray3181[var11]);
if (GameConfig.HD_LOGIN_VERBOSE) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for map underlays: " + "Type: " + RSString.parse("um") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8));
}
}
Class3_Sub28_Sub5.anIntArray3587[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("ul"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)}));
if (GameConfig.HD_LOGIN_DEBUG) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for landscape underlays: " + Class3_Sub28_Sub5.anIntArray3587[var11]);
if (GameConfig.HD_LOGIN_VERBOSE) {
System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for landscape underlays: " + "Type: " + RSString.parse("ul") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8));
}
}
/* End login screen index lookup */
if(NPC.npcSpawnCacheIndices[var11] == -1) {
Client.anIntArray2200[var11] = -1;
Class101.anIntArray1426[var11] = -1;
TextureOperation17.anIntArray3181[var11] = -1;
Class3_Sub28_Sub5.anIntArray3587[var11] = -1;
}
++var11;
}
}
for(var7 = var11; NPC.npcSpawnCacheIndices.length > var7; ++var7) {
NPC.npcSpawnCacheIndices[var7] = -1;
Client.anIntArray2200[var7] = -1;
Class101.anIntArray1426[var7] = -1;
TextureOperation17.anIntArray3181[var7] = -1;
Class3_Sub28_Sub5.anIntArray3587[var7] = -1;
}
Unsorted.method1301(plane, regionY, regionX, sceneY, true, sceneX);
} catch (RuntimeException var10) {
throw ClientErrorException.clientError(var10, "ca.F(" + 20479 + ')');
}
}
final int[] method154(int var1, byte var2) {
try {
int[] var4 = this.aClass114_2382.method1709(var1);
if(this.aClass114_2382.aBoolean1580) {
int[] var5 = this.method152(0, var1);
for(int var6 = 0; var6 < Class113.anInt1559; ++var6) {
int var7 = var5[var6];
var4[var6] = var7 >= this.anInt3073 && this.anInt3074 >= var7 ?4096:0;
}
}
return var4;
} catch (RuntimeException var8) {
throw ClientErrorException.clientError(var8, "ca.D(" + var1 + ',' + var2 + ')');
}
}
static void method196() {
try {
Class3_Sub8.anIntArray3083 = null;
} catch (RuntimeException var2) {
throw ClientErrorException.clientError(var2, "ca.B(" + ')');
}
}
final void decode(int var1, DataBuffer var2) {
try {
if(!true) {
method196();
}
if(var1 == 0) {
this.anInt3073 = var2.readUnsignedShort();
} else if (1 == var1) {
this.anInt3074 = var2.readUnsignedShort();
}
} catch (RuntimeException var5) {
throw ClientErrorException.clientError(var5, "ca.A(" + var1 + ',' + (var2 != null?"{...}":"null") + ',' + true + ')');
}
}
public TextureOperation26() {
super(1, true);
}
static void method198(boolean var0) {
try {
int var3 = Class164_Sub2.aByteArrayArray3027.length;
byte[][] var2;
if(HDToolKit.highDetail && var0) {
var2 = Class40.aByteArrayArray3057;
} else {
var2 = Class3_Sub22.aByteArrayArray2521;
}
for(int var4 = 0; var4 < var3; ++var4) {
byte[] var5 = var2[var4];
if(var5 != null) {
int var6 = -Class131.anInt1716 + 64 * (Class3_Sub24_Sub3.anIntArray3494[var4] >> 8);
int var7 = (Class3_Sub24_Sub3.anIntArray3494[var4] & 0xFF) * 64 + -Texture.anInt1152;
Class58.method1194();
Class3_Sub15.method374(var6, var0, var5, var7, AtmosphereParser.aClass91Array1182);
}
}
} catch (RuntimeException var8) {
throw ClientErrorException.clientError(var8, "ca.E(" + var0 + ',' + -32624 + ')');
}
}
}