package org.runite.client; import org.rs09.client.config.GameConfig; final class TextureOperation26 extends TextureOperation { private int anInt3073 = 0; private int anInt3074 = 4096; static LinkedList aLinkedList_3075 = new LinkedList(); static boolean aBoolean3078; static int anInt3081 = 0; static void method195() { try { int regionX = (NPC.anInt3995 >> 10) - -(Class131.anInt1716 >> 3); int regionY = (Class77.anInt1111 >> 10) - -(Texture.anInt1152 >> 3); byte plane = 0; byte sceneX = 8; byte var6 = 18; Class3_Sub22.aByteArrayArray2521 = new byte[var6][]; Class3_Sub28_Sub5.anIntArray3587 = new int[var6]; TextureOperation35.aByteArrayArray3335 = new byte[var6][]; Client.anIntArray2200 = new int[var6]; Class39.regionXteaKeys = new int[var6][4]; Class40.aByteArrayArray3669 = new byte[var6][]; Class3_Sub24_Sub3.anIntArray3494 = new int[var6]; Class164_Sub2.aByteArrayArray3027 = new byte[var6][]; NPC.npcSpawnCacheIndices = new int[var6]; TextureOperation17.anIntArray3181 = new int[var6]; Class101.anIntArray1426 = new int[var6]; byte sceneY = 8; Class40.aByteArrayArray3057 = new byte[var6][]; int var11 = 0; int var7; for(var7 = (-6 + regionX) / 8; (6 + regionX) / 8 >= var7; ++var7) { for(int var8 = (-6 + regionY) / 8; var8 <= (regionY + 6) / 8; ++var8) { int var9 = (var7 << 8) - -var8; Class3_Sub24_Sub3.anIntArray3494[var11] = var9; /** * This block is used to control what is displayed on the HD login screen fly over * 1. Gets the archives for the map * 2. Gets the archives for the landscape * 3. Gets the archives for the NPC spawns * 4. Gets the archives for the map underlays (this would be like water for example * 5. Gets the archives for the landscape underlays (things that (appear to be/are) -1 on the plane) */ Client.anIntArray2200[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("m"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)})); if (GameConfig.HD_LOGIN_DEBUG) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for map: " + Client.anIntArray2200[var11]); if (GameConfig.HD_LOGIN_VERBOSE) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for map: " + "Type: " + RSString.parse("m") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8)); } } Class101.anIntArray1426[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("l"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)})); if (GameConfig.HD_LOGIN_DEBUG) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for landscape: " + Class101.anIntArray1426[var11]); if (GameConfig.HD_LOGIN_VERBOSE) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for landscape: " + "Type: " + RSString.parse("l") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8)); } } NPC.npcSpawnCacheIndices[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("n"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)})); if (GameConfig.HD_LOGIN_DEBUG) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for packed NPCs: " + NPC.npcSpawnCacheIndices[var11]); if (GameConfig.HD_LOGIN_VERBOSE) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for packed NPCs: " + "Type: " + RSString.parse("n") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8)); } } TextureOperation17.anIntArray3181[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("um"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)})); if (GameConfig.HD_LOGIN_DEBUG) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for map underlays: " + TextureOperation17.anIntArray3181[var11]); if (GameConfig.HD_LOGIN_VERBOSE) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for map underlays: " + "Type: " + RSString.parse("um") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8)); } } Class3_Sub28_Sub5.anIntArray3587[var11] = CacheIndex.landscapesIndex.getArchiveForName(RSString.stringCombiner(new RSString[]{RSString.parse("ul"), RSString.stringAnimator(var7), RSString.parse("_"), RSString.stringAnimator(var8)})); if (GameConfig.HD_LOGIN_DEBUG) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting archive for landscape underlays: " + Class3_Sub28_Sub5.anIntArray3587[var11]); if (GameConfig.HD_LOGIN_VERBOSE) { System.out.println("Class3_Sub13_sub6: HD Login Screen Debug: Getting specific info for landscape underlays: " + "Type: " + RSString.parse("ul") + " Place in cache: " + RSString.stringAnimator(var7) + RSString.parse("_") + RSString.stringAnimator(var8)); } } /* End login screen index lookup */ if(NPC.npcSpawnCacheIndices[var11] == -1) { Client.anIntArray2200[var11] = -1; Class101.anIntArray1426[var11] = -1; TextureOperation17.anIntArray3181[var11] = -1; Class3_Sub28_Sub5.anIntArray3587[var11] = -1; } ++var11; } } for(var7 = var11; NPC.npcSpawnCacheIndices.length > var7; ++var7) { NPC.npcSpawnCacheIndices[var7] = -1; Client.anIntArray2200[var7] = -1; Class101.anIntArray1426[var7] = -1; TextureOperation17.anIntArray3181[var7] = -1; Class3_Sub28_Sub5.anIntArray3587[var7] = -1; } Unsorted.method1301(plane, regionY, regionX, sceneY, true, sceneX); } catch (RuntimeException var10) { throw ClientErrorException.clientError(var10, "ca.F(" + 20479 + ')'); } } final int[] method154(int var1, byte var2) { try { int[] var4 = this.aClass114_2382.method1709(var1); if(this.aClass114_2382.aBoolean1580) { int[] var5 = this.method152(0, var1); for(int var6 = 0; var6 < Class113.anInt1559; ++var6) { int var7 = var5[var6]; var4[var6] = var7 >= this.anInt3073 && this.anInt3074 >= var7 ?4096:0; } } return var4; } catch (RuntimeException var8) { throw ClientErrorException.clientError(var8, "ca.D(" + var1 + ',' + var2 + ')'); } } static void method196() { try { Class3_Sub8.anIntArray3083 = null; } catch (RuntimeException var2) { throw ClientErrorException.clientError(var2, "ca.B(" + ')'); } } final void decode(int var1, DataBuffer var2) { try { if(!true) { method196(); } if(var1 == 0) { this.anInt3073 = var2.readUnsignedShort(); } else if (1 == var1) { this.anInt3074 = var2.readUnsignedShort(); } } catch (RuntimeException var5) { throw ClientErrorException.clientError(var5, "ca.A(" + var1 + ',' + (var2 != null?"{...}":"null") + ',' + true + ')'); } } public TextureOperation26() { super(1, true); } static void method198(boolean var0) { try { int var3 = Class164_Sub2.aByteArrayArray3027.length; byte[][] var2; if(HDToolKit.highDetail && var0) { var2 = Class40.aByteArrayArray3057; } else { var2 = Class3_Sub22.aByteArrayArray2521; } for(int var4 = 0; var4 < var3; ++var4) { byte[] var5 = var2[var4]; if(var5 != null) { int var6 = -Class131.anInt1716 + 64 * (Class3_Sub24_Sub3.anIntArray3494[var4] >> 8); int var7 = (Class3_Sub24_Sub3.anIntArray3494[var4] & 0xFF) * 64 + -Texture.anInt1152; Class58.method1194(); Class3_Sub15.method374(var6, var0, var5, var7, AtmosphereParser.aClass91Array1182); } } } catch (RuntimeException var8) { throw ClientErrorException.clientError(var8, "ca.E(" + var0 + ',' + -32624 + ')'); } } }