Fixed an issue that prevented teleblock from being used in PvP
Removed redundant code that prevented PvP looting in some instances
Improved strictness of grave generation rules in regards to PvP
Added nothing drop to the RDT (50% chance)
Implemented ring of wealth effect on rare drops (removes nothing drop)
Improved handling of nothing drops, preventing dwarf remains being awarded instead of nothing in some instances
Added impling IDs to the ImplingNPC definition so all implings behave like implings
Crystal shield and crystal bow now degrade
Made cyclops room kickout on disconnect more reliable
Fixed MTA Enchantment Zone items not adhering to the zone's rules
Unified kotlin and java into just src/main
Unified the rs09 and core packages
Took all content out of the core package, and placed it into the new content package
Reorganised all source code relating to content to be easier to find and explore
Removed soft clay from impling drop table
Removed duplicated Eadburg and Servant NPCs from Burthorpe
Corrected the position of Eadburg and Servant
Corrected the position of the Burthorpe guards
Corrected Burthorpe guard NPC ID
Reoriented exterior Burthorpe archers to face each other
Added animations and combat sound effects to Servant, Eadburg and Burthorpe guards
Relocated 1st floor archers in Burthorpe Castle
Added more sophisticated debug varp printing
Fixed issue preventing surprise exam rewards if player moves before reward is granted
Voluntarily leaving a clan should now persist
Fixed bug that would result in keeping the previous wand when purchasing MTA upgrade
Fixed issue preventing proper teleport jewellery usage
Fixed a bug that prevented manual casting of Ancient spells
Added many sanity checks to death code and fixed a bug with delayed impacts
Added dragon slayer requirements to Green (g) and Green (t) bodies
Rewrote the "catchup" logic used for growing farming patches during missed playtime
Fixed bug preventing fruit trees and berries from growing while logged out
Summoning potion now correctly restores 25% of summoning special energy
Corrected a confidential issue involving random events
Added Lumbridge tree patch to the farming handler
Rewrote seedling handling in new systems
Fixed the incorrect definition for telegrab's spell ID
Fixed an issue that prevented leaving a clan
Close interfaces when applicable when a walk packet is received
Made the penguin state more reliable
Fixed a somewhat rare concurrency bug with the packet processor
Refactored DialogueOption packet to ContinueOption, due to a revelation that it was not particular to dialogue
Fixed a new, unreported issue with the stats interface