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fix
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1 changed files with 0 additions and 3 deletions
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@ -2,13 +2,11 @@ package core.game.world.update
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import core.game.node.entity.player.Player
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import core.game.world.map.RegionChunk
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import core.game.world.map.RegionManager
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import core.game.world.map.build.DynamicRegion
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import core.net.packet.PacketRepository
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import core.net.packet.context.ClearChunkContext
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import core.net.packet.out.ClearRegionChunk
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import java.util.*
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import kotlin.math.abs
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/**
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* Handles the rendering of the player's surrounding map chunks.
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@ -59,7 +57,6 @@ object MapChunkRenderer {
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if (updated.contains(chunk)) {
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chunk.update(player)
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} else {
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println("Syncing ${chunk.currentBase}")
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chunk.synchronize(player)
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}
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last[x][y] = chunk
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