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https://gitlab.com/2009scape/2009scape.git
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team interface only if inside a wave lobby
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parent
b8a8fde2c5
commit
4e0c144bda
3 changed files with 25 additions and 17 deletions
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@ -9,7 +9,9 @@ import core.api.log
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import core.api.sendMessage
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import core.game.activity.ActivityManager
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import core.game.activity.ActivityPlugin
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import core.game.node.Node
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import core.game.node.entity.Entity
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import core.game.node.entity.combat.CombatStyle
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import core.game.node.entity.impl.PulseManager
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import core.game.node.entity.player.Player
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import core.game.system.task.Pulse
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@ -53,10 +55,13 @@ open class BarbassaultActivity : ActivityPlugin("barbassault",false, true, true,
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return true
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}
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override fun enter(e: Entity?): Boolean {
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return super.enter(e)
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override fun enter(e: Entity?): Boolean { return super.enter(e) }
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override fun continueAttack(e: Entity?, target: Node?, style: CombatStyle?, message: Boolean): Boolean {
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//BERR must of been good, idk why I put this in here
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return super.continueAttack(e, target, style, message)
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}
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override fun death(e: Entity?, killer: Entity?): Boolean{
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override fun death(e: Entity?, killer: Entity?): Boolean {
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val ename = e?.name
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log(this.javaClass, Log.FINE,"$ename has died in Barbass")
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if (e is Player) {
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@ -67,6 +72,7 @@ open class BarbassaultActivity : ActivityPlugin("barbassault",false, true, true,
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}
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return false
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}
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override fun newInstance(p: Player?): ActivityPlugin {
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ActivityManager.register(this)
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return this
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@ -96,7 +96,7 @@ class BarbassaultGameArea : InteractionListener, MapArea {
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override fun areaLeave(entity: Entity, logout: Boolean) {
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val player = entity as? Player ?: return
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//val player = entity as? Player ?: return
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log(this::class.java, Log.FINE, "EXITED BARBASS TUT")
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}
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@ -160,7 +160,7 @@ class BarbassaultGameArea : InteractionListener, MapArea {
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val animationDuration = animationDuration(ClimbActionHandler.CLIMB_UP)
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player.lock(animationDuration)
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player.animate(ClimbActionHandler.CLIMB_UP)
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Pulser.submit(object : Pulse(animationDuration) { override fun pulse(): Boolean {player.baSession?.forfet(); return true }})
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Pulser.submit(object : Pulse(animationDuration) { override fun pulse(): Boolean {player.baSession?.forfeit(); return true }})
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}
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}
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return@on true
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@ -1,17 +1,12 @@
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package content.minigame.barbassault.lobby
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import content.minigame.barbassault.BarbRole
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import content.minigame.barbassault.BarbassaultActivity
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import content.minigame.barbassault.arena.BarbassaultSession
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import content.minigame.barbassault.arena.BarbassaultState
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import content.minigame.barbassault.lobby.BarbTeamManager.abandonTeam
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import content.minigame.barbassault.lobby.BarbTeamManager.createTeam
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import content.minigame.barbassault.lobby.BarbTeamManager.disbandTeam
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import content.minigame.barbassault.lobby.BarbTeamManager.joinTeam
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import content.minigame.barbassault.lobby.BarbassLobbyActivity.Companion.addToQueue
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import content.minigame.duel.DuelSession
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import content.minigame.barbassault.lobby.BarbassQuickWaveActivity.Companion.addToQueue
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import core.api.*
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import core.game.component.Component
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import core.game.interaction.IntType
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import core.game.interaction.InteractionListener
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import core.game.node.Node
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@ -20,7 +15,7 @@ import core.game.node.entity.impl.PulseManager
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import core.game.node.entity.player.Player
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import core.game.node.item.Item
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import core.game.world.map.zone.ZoneBorders
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import core.game.world.map.zone.ZoneRestriction
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import org.rs09.consts.Items
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import org.rs09.consts.Scenery
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import org.rs09.consts.Sounds
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@ -34,20 +29,25 @@ class BarbassaultLobby : InteractionListener, MapArea {
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override fun defineAreaBorders(): Array<ZoneBorders> {
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return areaBorders
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}
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override fun getRestrictions(): Array<ZoneRestriction> {
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return arrayOf(ZoneRestriction.CANNON, ZoneRestriction.FIRES, ZoneRestriction.FOLLOWERS)
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}
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override fun areaEnter(entity: Entity) {
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PulseManager.cancelDeathTask(entity)
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val enteredZone = areaBorders.firstOrNull { it.insideBorder(entity.location) }
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if (enteredZone == QUICK_START) { return }
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if (enteredZone == REGION_10322) { return }
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updatePlayerWave(entity)
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openOverlay(entity as Player, 256)
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PulseManager.cancelDeathTask(entity)
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}
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override fun areaLeave(entity: Entity, logout: Boolean) {
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if (entity is Player) {
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entity.interfaceManager.closeOverlay()
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//this is redundant.
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val barbassItems = intArrayOf(Items.POISONED_WORMS_10540)
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//abandonTeam(entity) // Right here, its breaking things
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entity.equipment.removeAll(barbassItems)
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entity.inventory.removeAll(barbassItems)
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@ -309,7 +309,7 @@ class BarbassaultLobby : InteractionListener, MapArea {
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//player.baSession = null
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abandonTeam(player)
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closeOverlay(player)
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if (node.id == 20209) { BarbassLobbyActivity.removeQuickQue(player) }
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if (node.id == 20209) { BarbassQuickWaveActivity.removeQuickQue(player) }
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} else {
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openOverlay(player, iface)
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// player.sendMessage("you enter wave ${BARBWAVEDOOR[node.id]}")
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@ -356,6 +356,7 @@ class BarbassaultLobby : InteractionListener, MapArea {
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val WAVE_LOBBY9: ZoneBorders = ZoneBorders(2576, 5278, 2583, 5271, 0)
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val WAVE_LOBBY10: ZoneBorders = ZoneBorders(2584, 5278, 2591, 5271, 0)
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private val REGION_10322 = getRegionBorders(10322)
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val areaBorders = arrayOf(
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QUICK_START,
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@ -368,7 +369,8 @@ class BarbassaultLobby : InteractionListener, MapArea {
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WAVE_LOBBY7,
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WAVE_LOBBY8,
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WAVE_LOBBY9,
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WAVE_LOBBY10
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WAVE_LOBBY10,
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REGION_10322
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)
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val waveLobbies = listOf(
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MAIN_LOBBY,WAVE_LOBBY1, WAVE_LOBBY2, WAVE_LOBBY3, WAVE_LOBBY4,
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