diff --git a/Server/src/main/content/minigame/barbassault/arena/BarbassaultActivity.kt b/Server/src/main/content/minigame/barbassault/arena/BarbassaultActivity.kt index 0478c35f5..2010ef272 100644 --- a/Server/src/main/content/minigame/barbassault/arena/BarbassaultActivity.kt +++ b/Server/src/main/content/minigame/barbassault/arena/BarbassaultActivity.kt @@ -9,7 +9,9 @@ import core.api.log import core.api.sendMessage import core.game.activity.ActivityManager import core.game.activity.ActivityPlugin +import core.game.node.Node import core.game.node.entity.Entity +import core.game.node.entity.combat.CombatStyle import core.game.node.entity.impl.PulseManager import core.game.node.entity.player.Player import core.game.system.task.Pulse @@ -53,10 +55,13 @@ open class BarbassaultActivity : ActivityPlugin("barbassault",false, true, true, return true } - override fun enter(e: Entity?): Boolean { - return super.enter(e) + override fun enter(e: Entity?): Boolean { return super.enter(e) } + + override fun continueAttack(e: Entity?, target: Node?, style: CombatStyle?, message: Boolean): Boolean { + //BERR must of been good, idk why I put this in here + return super.continueAttack(e, target, style, message) } - override fun death(e: Entity?, killer: Entity?): Boolean{ + override fun death(e: Entity?, killer: Entity?): Boolean { val ename = e?.name log(this.javaClass, Log.FINE,"$ename has died in Barbass") if (e is Player) { @@ -67,6 +72,7 @@ open class BarbassaultActivity : ActivityPlugin("barbassault",false, true, true, } return false } + override fun newInstance(p: Player?): ActivityPlugin { ActivityManager.register(this) return this diff --git a/Server/src/main/content/minigame/barbassault/arena/BarbassaultGameArea.kt b/Server/src/main/content/minigame/barbassault/arena/BarbassaultGameArea.kt index 3efcf89d8..eb1b6f58c 100644 --- a/Server/src/main/content/minigame/barbassault/arena/BarbassaultGameArea.kt +++ b/Server/src/main/content/minigame/barbassault/arena/BarbassaultGameArea.kt @@ -96,7 +96,7 @@ class BarbassaultGameArea : InteractionListener, MapArea { override fun areaLeave(entity: Entity, logout: Boolean) { - val player = entity as? Player ?: return + //val player = entity as? Player ?: return log(this::class.java, Log.FINE, "EXITED BARBASS TUT") } @@ -160,7 +160,7 @@ class BarbassaultGameArea : InteractionListener, MapArea { val animationDuration = animationDuration(ClimbActionHandler.CLIMB_UP) player.lock(animationDuration) player.animate(ClimbActionHandler.CLIMB_UP) - Pulser.submit(object : Pulse(animationDuration) { override fun pulse(): Boolean {player.baSession?.forfet(); return true }}) + Pulser.submit(object : Pulse(animationDuration) { override fun pulse(): Boolean {player.baSession?.forfeit(); return true }}) } } return@on true diff --git a/Server/src/main/content/minigame/barbassault/lobby/BarbassaultLobby.kt b/Server/src/main/content/minigame/barbassault/lobby/BarbassaultLobby.kt index 81c2308e3..3a02fcc1d 100644 --- a/Server/src/main/content/minigame/barbassault/lobby/BarbassaultLobby.kt +++ b/Server/src/main/content/minigame/barbassault/lobby/BarbassaultLobby.kt @@ -1,17 +1,12 @@ package content.minigame.barbassault.lobby import content.minigame.barbassault.BarbRole -import content.minigame.barbassault.BarbassaultActivity -import content.minigame.barbassault.arena.BarbassaultSession import content.minigame.barbassault.arena.BarbassaultState import content.minigame.barbassault.lobby.BarbTeamManager.abandonTeam import content.minigame.barbassault.lobby.BarbTeamManager.createTeam import content.minigame.barbassault.lobby.BarbTeamManager.disbandTeam -import content.minigame.barbassault.lobby.BarbTeamManager.joinTeam -import content.minigame.barbassault.lobby.BarbassLobbyActivity.Companion.addToQueue -import content.minigame.duel.DuelSession +import content.minigame.barbassault.lobby.BarbassQuickWaveActivity.Companion.addToQueue import core.api.* -import core.game.component.Component import core.game.interaction.IntType import core.game.interaction.InteractionListener import core.game.node.Node @@ -20,7 +15,7 @@ import core.game.node.entity.impl.PulseManager import core.game.node.entity.player.Player import core.game.node.item.Item import core.game.world.map.zone.ZoneBorders - +import core.game.world.map.zone.ZoneRestriction import org.rs09.consts.Items import org.rs09.consts.Scenery import org.rs09.consts.Sounds @@ -34,20 +29,25 @@ class BarbassaultLobby : InteractionListener, MapArea { override fun defineAreaBorders(): Array { return areaBorders } - + override fun getRestrictions(): Array { + return arrayOf(ZoneRestriction.CANNON, ZoneRestriction.FIRES, ZoneRestriction.FOLLOWERS) + } override fun areaEnter(entity: Entity) { + PulseManager.cancelDeathTask(entity) val enteredZone = areaBorders.firstOrNull { it.insideBorder(entity.location) } if (enteredZone == QUICK_START) { return } + if (enteredZone == REGION_10322) { return } + updatePlayerWave(entity) openOverlay(entity as Player, 256) - PulseManager.cancelDeathTask(entity) } override fun areaLeave(entity: Entity, logout: Boolean) { if (entity is Player) { entity.interfaceManager.closeOverlay() + + //this is redundant. val barbassItems = intArrayOf(Items.POISONED_WORMS_10540) - //abandonTeam(entity) // Right here, its breaking things entity.equipment.removeAll(barbassItems) entity.inventory.removeAll(barbassItems) @@ -309,7 +309,7 @@ class BarbassaultLobby : InteractionListener, MapArea { //player.baSession = null abandonTeam(player) closeOverlay(player) - if (node.id == 20209) { BarbassLobbyActivity.removeQuickQue(player) } + if (node.id == 20209) { BarbassQuickWaveActivity.removeQuickQue(player) } } else { openOverlay(player, iface) // player.sendMessage("you enter wave ${BARBWAVEDOOR[node.id]}") @@ -356,6 +356,7 @@ class BarbassaultLobby : InteractionListener, MapArea { val WAVE_LOBBY9: ZoneBorders = ZoneBorders(2576, 5278, 2583, 5271, 0) val WAVE_LOBBY10: ZoneBorders = ZoneBorders(2584, 5278, 2591, 5271, 0) + private val REGION_10322 = getRegionBorders(10322) val areaBorders = arrayOf( QUICK_START, @@ -368,7 +369,8 @@ class BarbassaultLobby : InteractionListener, MapArea { WAVE_LOBBY7, WAVE_LOBBY8, WAVE_LOBBY9, - WAVE_LOBBY10 + WAVE_LOBBY10, + REGION_10322 ) val waveLobbies = listOf( MAIN_LOBBY,WAVE_LOBBY1, WAVE_LOBBY2, WAVE_LOBBY3, WAVE_LOBBY4,