forked from 2009Scape/Server
Binding necklace exp clarification.
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f9a4f0c680
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663196bd91
1 changed files with 2 additions and 1 deletions
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@ -145,7 +145,8 @@ Runecrafting has been heavily rebalanced. The time spenting mining and running h
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- Soul runes have a small rune multiplier chance above level 90.
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- Water, Earth, and Fire runes now have the same level requirement, experience, and rune multiplier as Air runes.
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- The Ourania altar is now affected by the rune multiplier, but only at half the rate of normal altars. (There is no teleport tablet for the Ourania altar).
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- Combination runes are now also affected by the rune multiplier. For example, if you make Mist runes at the Air altar with a 4x multiplier, you will spend 1 essence and 4 Water runes to get 4 Mist runes (you still need a Binding Necklace to get 100% success chance).
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- Combination runes are now also affected by the rune multiplier. For example, if you make Mist runes at the Air altar with a 4x multiplier, you will spend 1 essence and 4 Water runes to attempt to make 4 Mist runes.
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- You still need a Binding Necklace equipped to get 100% success chance. However, the exp earned is no longer reduced by failures.
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- The Binding Necklace now uses one charge per Essence instead of per inventory, so the charges have been increased from 15 to 400.
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- The taliman cost when crafting combination runes is only paid once, and is not required again until you go 12 seconds without runecrafting. This allows you to still craft a full inventory of combination runes with only one talisman (or one cast of Magic Imbue).
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- All combination runes had their experience increased to match Lava runes.
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