From 5d0a5eb74d365a461367ede5a1adb4b0b4eeae00 Mon Sep 17 00:00:00 2001 From: randy Date: Tue, 6 May 2025 10:59:26 -0600 Subject: [PATCH] Enchanting spells. --- Customizations.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Customizations.md b/Customizations.md index f3e8385..47d9215 100644 --- a/Customizations.md +++ b/Customizations.md @@ -136,6 +136,7 @@ This page is a comprehensive list of changes that Snowscape has made from the va - Standard Spells: - Low Alchemy will convert to notes instead of coins. It will convert up to 10 items per cast. - High Alchemy will automatically repeat up to 30 times if you have more of the matching item in your inventory. + - Enchanting spells will automatically repeat if you have more of the matching item in your inventory. - Crumble Undead now does more damage as your magic level increases, so it is a viable option against undead enemies at any level. The formula is Magic Level / 10, rounded down, plus 12. - Ancient Magicks - Teleport spells in the Ancient Spellbook work up to level 48 wilderness (this does not include the home teleport spell). Note that you can still be teleblocked by Revenants.