forked from 2009Scape/Server
136 lines
4.2 KiB
Java
136 lines
4.2 KiB
Java
package ms.classloader;
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import java.io.BufferedInputStream;
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import java.io.BufferedOutputStream;
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import java.io.IOException;
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import java.io.ObjectInputStream;
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import java.io.ObjectOutputStream;
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import java.net.Socket;
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import java.util.Map;
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import ms.ServerConstants;
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import ms.system.OperatingSystem;
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/**
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* Worker thread for launcher connections
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* @author Clayton Williams (Hope)
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*
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*/
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public class WorkerThread extends Thread {
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/**
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* Our launcher connection
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*/
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private Socket launcher = null;
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/**
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* Input stream from launcher
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*/
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private ObjectInputStream is = null;
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/**
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* Output stream to launcher
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*/
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private ObjectOutputStream os = null;
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/**
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* The user's operating system type
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*/
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private OperatingSystem operatingSystem = OperatingSystem.WINDOWS;
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/**
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* Creates a new worker thread to handle the launcher requests
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* @param socket
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* @param classesCache
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* @throws IOException
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*/
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public WorkerThread(Socket launcher) throws IOException {
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super();
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this.launcher = launcher;
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try {
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os = new ObjectOutputStream(new BufferedOutputStream(this.launcher.getOutputStream()));
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os.flush();
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is = new ObjectInputStream(new BufferedInputStream(launcher.getInputStream()));
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} catch (IOException ioe) {
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this.launcher.close();
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}
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}
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/**
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* Input Stream handler
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*/
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@SuppressWarnings("unused") //saving resource type for later
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public void run() {
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byte opcode = -1;
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try {
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while (true) {
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opcode = is.readByte();
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switch(opcode) {
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case 1: //requests revision
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operatingSystem = is.readUTF().contains("UNIX") ? OperatingSystem.UNIX : OperatingSystem.WINDOWS;
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os.reset();
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os.writeInt(ClassLoadServer.resourceCache.size());//#customresources
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for (Map.Entry<String, byte[]> hm : ClassLoadServer.resourceCache.entrySet()) {
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os.writeUTF(ServerConstants.fixPath(operatingSystem, (String) hm.getKey()));
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os.writeInt(hm.getValue().length);
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}
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os.writeByte(1); //number of custom resources
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//followed by 2 strings
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//System.err.println(operatingSystem.name());
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os.writeUTF(ServerConstants.fixPath(operatingSystem, "ms/launcher/arios-gamepack-530.jar"));
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os.writeUTF("BINARY");
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os.flush();
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break;
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case 2: //resource request
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String resourceName = ServerConstants.fixPath(null, is.readUTF());
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String resourceType = is.readUTF();
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if (ClassLoadServer.resourceCache.containsKey(resourceName)) {
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sendResource(ClassLoadServer.resourceCache.get(resourceName));
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//System.out.println("Sent Resource: " + resourceName);
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} else {
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sendOpcode(-1);
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//System.out.println("Could not send resource '" + resourceName + "'");
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}
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break;
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default:
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System.out.println("Unhandled opcode=" + opcode);
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break;
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}
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}
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} catch(Exception e) {
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//System.out.println("Client force disconnect.");
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} finally {
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try {
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is.close();
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os.close();
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launcher.close();
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} catch (Exception e) {}
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}
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}
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/**
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* send a byte array packet to the client
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* @exception IOException file read error.
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*/
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protected void sendResource(byte [] bytes) throws IOException {
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os.reset();
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os.writeByte(2);
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os.writeInt(bytes.length);
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for (int i = 0; i < bytes.length; i++) {
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os.writeByte(bytes[i]);
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}
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os.flush();
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}
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/**
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* Send no data opcodes
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* @param opcode
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* @throws IOException
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*/
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protected void sendOpcode(int opcode) throws IOException {
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os.reset();
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os.writeByte(opcode);
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os.flush();
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}
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}
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