Server/Server
Zerken cef956722a Implemented water filling sounds for filling water vessels from all water sources
Implemented specific bucket water filling sound when filling from a well
Implemented emptying sounds for emptying vessels
Implemented cow milking sound
Implemented sound when smelting at a furnace
Implemented sound when smelting cannonballs at a furnace
Implemented sound when glassblowing
Fixed herb cleaning sound
Fixed regular wood door opening and closing sounds
Implemented metal door/gate opening and closing sounds
Implemented fence opening and closing sounds
Added Camelot castle main gate in door_configs.json
Fixed Sinclair mansion main gate to be a metal type door in door_configs.json
Implemented drinking sound when drinking from a waterskin in the desert
Implemented desert magic carpet travel take off and landing sound
Implemented desert magic carpet travel jingle/music
Fence around Falador cow farm is now properly identified as a fence and opens correctly
Fence id 34780 is now properly identified as a fence in door_configs.json so it opens correctly
Fence id 8810 is now properly identified as a fence in door_configs.json so it opens correctly
Fence id 2050-2051 is now properly identified as a fence in door_configs.json so it opens correctly
Fence id 1553 now has the correct open id in door_configs.json so it opens correctly
Fixed music tracks Relleka(289), Saga(290), and Borderlands(291) so they now play in their correct locations
Implemented jingle/music for sailing/chartering a ship(Trader crewmembers)
Implemented jingle/music for sailing/chartering a ship from/to Port Sarim/Karamja
Implemented jingle/music for sailing/chartering a ship from/to Port Sarim/Entrana
Implemented jingle/music for sailing/chartering a ship from/to Relleka/Neitiznot
Implemented jingle/music for sailing/chartering a ship from/to Relleka/Jatizso
Implemented jingle/music for sailing/chartering a ship from/to Ardougne/Brimmhaven
Implemented jingle/music for sailing/chartering a ship from/to Port Sarim/Pest control
Fixed the music player to be more authentic. Now when songs end they will repeat instead of playing a random inauthentic song. The loop function now works correctly so the currently playing song will play endlessly without changing as the player moves.
Implemented playJingle function in contentAPI.kt
2023-06-21 14:57:01 +00:00
..
.mvn/wrapper Add maven 2022-05-31 02:51:22 +00:00
.run Improved readme 2022-08-27 15:09:20 +00:00
data Implemented water filling sounds for filling water vessels from all water sources 2023-06-21 14:57:01 +00:00
db_exports Implemented unit testing in gitlab CI/CD pipeline 2023-03-27 09:19:49 +00:00
libs Add maven 2022-05-31 02:51:22 +00:00
src Implemented water filling sounds for filling water vessels from all water sources 2023-06-21 14:57:01 +00:00
worldprops Started implementing Castle Wars (not ready to enable yet) 2023-04-10 07:13:54 +00:00
.gitignore added unique Zandar Horfyre NPC dialogue and interaction 2022-03-10 23:29:07 +11:00
detekt.yml Requirements Audit 2023-05-30 09:03:05 +00:00
License
mvnw Add maven 2022-05-31 02:51:22 +00:00
mvnw.cmd Add maven 2022-05-31 02:51:22 +00:00
pom.xml Moved to release version of kotlin 1.8.20 2023-04-24 15:34:22 +00:00
tableformat.css