Server/Server
Ceikry cb16fe4305 Reintroduced PvP to level 49 deep wilderness and above (beyond the gate)
Traveling into the PvP area will auto-skull the player, but only whilst they remain in the area
PvP in the deep wilderness does not apply a hard skull
Deep wilderness soft skull is removed immediately upon leaving the deep wilderness
Gates into the deep wilderness now give a warning about the danger of entering
Gates allowing exit from the deep wilderness will not allow a player to leave if they are in combat
The obelisk teleporter in the deep wilderness will not allow a player to use it if they are in combat
All NPCs in the deep wilderness now drop PvP gear and brawlers
The drop rate of PvP gear and brawlers in the deep wilderness has been boosted
Fixed an issue that allowed PvP outside of explicit PvP scenarios
2023-06-29 11:10:25 +00:00
..
.mvn/wrapper Add maven 2022-05-31 02:51:22 +00:00
.run Improved readme 2022-08-27 15:09:20 +00:00
data Reintroduced PvP to level 49 deep wilderness and above (beyond the gate) 2023-06-29 11:10:25 +00:00
db_exports Implemented unit testing in gitlab CI/CD pipeline 2023-03-27 09:19:49 +00:00
libs Add maven 2022-05-31 02:51:22 +00:00
src Reintroduced PvP to level 49 deep wilderness and above (beyond the gate) 2023-06-29 11:10:25 +00:00
worldprops Reintroduced PvP to level 49 deep wilderness and above (beyond the gate) 2023-06-29 11:10:25 +00:00
.gitignore added unique Zandar Horfyre NPC dialogue and interaction 2022-03-10 23:29:07 +11:00
detekt.yml Requirements Audit 2023-05-30 09:03:05 +00:00
License Added initial version 2021-03-07 20:37:32 -06:00
mvnw Add maven 2022-05-31 02:51:22 +00:00
mvnw.cmd Add maven 2022-05-31 02:51:22 +00:00
pom.xml Moved to release version of kotlin 1.8.20 2023-04-24 15:34:22 +00:00
tableformat.css Added initial version 2021-03-07 20:37:32 -06:00