Server/Client/src/main/java/org/runite/client/Class38.java
Woah 4ea451ea82 More texture stuff
Separated out Player + NPC rendering
2021-03-24 18:58:34 -04:00

42 lines
1.2 KiB
Java

package org.runite.client;
class Class38 {
static int anInt660;
static boolean aBoolean661 = true;
static int[][] anIntArrayArray663;
static int[] anIntArray664 = new int[14];
static Signlink signlink;
static Class146 aClass146_668;
static void method1028() {
try {
for (int var1 = -1; Class159.localPlayerCount > var1; ++var1) {
int var2;
if (var1 == -1) {
var2 = 2047;
} else {
var2 = Class56.localPlayerIndexes[var1];
}
Player var3 = Unsorted.players[var2];
if (var3 != null) {
Unsorted.method68(var3.getSize(), var3);
}
}
} catch (RuntimeException var4) {
throw ClientErrorException.clientError(var4, "fk.G(" + -102 + ')');
}
}
static void method1029() {
try {
TextureOperation12.outgoingBuffer.putOpcode(177);
TextureOperation12.outgoingBuffer.writeShort(Class113.interfacePacketCounter);
} catch (RuntimeException var2) {
throw ClientErrorException.clientError(var2, "fk.D(" + 0 + ')');
}
}
}