forked from 2009Scape/Server
Time until next random event now persists across logins Events will no longer spawn while the player has an interface like the bank open Replaced the slurry of random event commands with a singular ::revent admin command Random events now support being associated with multiple skills Random event selection is now more robust Players will no longer get skill-based random events if more than 2.5 minutes have passed since training the skill |
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| .. | ||
| .mvn/wrapper | ||
| .run | ||
| data | ||
| db_exports | ||
| libs | ||
| src | ||
| worldprops | ||
| .gitignore | ||
| detekt.yml | ||
| License | ||
| mvnw | ||
| mvnw.cmd | ||
| pom.xml | ||
| tableformat.css | ||