Server/09HDscape-server/src/plugin/dialogue/DrokarDialogue.java
2019-05-28 22:15:17 -08:00

69 lines
1.5 KiB
Java

package plugin.dialogue;
import org.crandor.game.content.dialogue.DialoguePlugin;
import org.crandor.game.content.dialogue.FacialExpression;
import org.crandor.game.node.entity.npc.NPC;
import org.crandor.plugin.InitializablePlugin;
import org.crandor.game.node.entity.player.Player;
/**
* Represents the dialogue plugin used for drokar.
* @author 'Vexia
* @version 1.0
*/
@InitializablePlugin
public final class DrokarDialogue extends DialoguePlugin {
/**
* Constructs a new {@code DrokarDialogue} {@code Object}.
*/
public DrokarDialogue() {
/**
* empty.
*/
}
/**
* Constructs a new {@code DrokarDialogue} {@code Object}.
* @param player the player.
*/
public DrokarDialogue(Player player) {
super(player);
}
@Override
public DialoguePlugin newInstance(Player player) {
return new DrokarDialogue(player);
}
@Override
public boolean open(Object... args) {
npc = (NPC) args[0];
interpreter.sendDialogues(player, FacialExpression.NORMAL, "Hello, how are you?");
stage = 0;
return true;
}
@Override
public boolean handle(int interfaceId, int buttonId) {
switch (stage) {
case 0:
interpreter.sendDialogues(npc, FacialExpression.NORMAL, "Packages, packages and more!");
stage = 1;
break;
case 1:
interpreter.sendDialogues(player, FacialExpression.NORMAL, "Ugh.. Okay, have a good day.");
stage = 2;
break;
case 2:
end();
break;
}
return true;
}
@Override
public int[] getIds() {
return new int[] { 7729 };
}
}