package org.runite.client; import org.rs09.client.config.GameConfig; import java.math.BigInteger; final class TextureOperation31 extends TextureOperation { static CacheResourceWorker aCacheResourceWorker_3159; private int anInt3160 = 0; static BigInteger MODULUS = GameConfig.MODULUS; private int anInt3163 = 20; private int anInt3164 = 1365; private int anInt3165 = 0; static boolean aBoolean3166 = false; final void decode(int var1, DataBuffer var2) { try { if (var1 == 0) { this.anInt3164 = var2.readUnsignedShort(); } else if (var1 == 1) { this.anInt3163 = var2.readUnsignedShort(); } else if (var1 == 2) { this.anInt3160 = var2.readUnsignedShort(); } else if (var1 == 3) { this.anInt3165 = var2.readUnsignedShort(); } } catch (RuntimeException var5) { throw ClientErrorException.clientError(var5, "gm.A(" + var1 + ',' + (var2 != null ? "{...}" : "null") + ',' + true + ')'); } } static void method236() { try { TextureOperation14.aBoolean3387 = true; } catch (RuntimeException var2) { throw ClientErrorException.clientError(var2, "gm.C(" + (byte) 64 + ')'); } } final int[] method154(int var1, byte var2) { try { int[] var3 = this.aClass114_2382.method1709(var1); if (this.aClass114_2382.aBoolean1580) { for (int var5 = 0; var5 < Class113.anInt1559; ++var5) { int var7 = this.anInt3165 + (Class163_Sub3.anIntArray2999[var1] << 12) / this.anInt3164; int var6 = this.anInt3160 + (Class102.anIntArray2125[var5] << 12) / this.anInt3164; int var10 = var6; int var11 = var7; int var14 = 0; int var12 = var6 * var6 >> 12; for (int var13 = var7 * var7 >> 12; var12 - -var13 < 16384 && var14 < this.anInt3163; var12 = var10 * var10 >> 12) { var11 = (var10 * var11 >> 12) * 2 + var7; ++var14; var10 = var12 + -var13 + var6; var13 = var11 * var11 >> 12; } var3[var5] = this.anInt3163 + -1 <= var14 ? 0 : (var14 << 12) / this.anInt3163; } } return var3; } catch (RuntimeException var15) { throw ClientErrorException.clientError(var15, "gm.D(" + var1 + ',' + var2 + ')'); } } public TextureOperation31() { super(0, true); } }