forked from 2009Scape/Server
Merge 2009scape updates #19
3 changed files with 53 additions and 30 deletions
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@ -1264,12 +1264,12 @@
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},
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{
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"examine": "Like a mini man!",
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"melee_animation": "422",
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"range_animation": "422",
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"melee_animation": "190",
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"range_animation": "190",
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"magic_level": "1",
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"defence_animation": "404",
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"defence_animation": "193",
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"magic_animation": "422",
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"death_animation": "9055",
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"death_animation": "196",
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"name": "Gnome",
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"defence_level": "1",
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"safespot": null,
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@ -1281,12 +1281,12 @@
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},
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{
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"examine": "Like a mini man!",
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"melee_animation": "422",
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"range_animation": "422",
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"melee_animation": "190",
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"range_animation": "190",
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"magic_level": "1",
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"defence_animation": "404",
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"defence_animation": "193",
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"magic_animation": "422",
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"death_animation": "9055",
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"death_animation": "196",
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"name": "Gnome",
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"defence_level": "1",
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"safespot": null,
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@ -1298,12 +1298,12 @@
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},
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{
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"examine": "Like a mini man!",
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"melee_animation": "422",
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"range_animation": "422",
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"melee_animation": "190",
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"range_animation": "190",
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"magic_level": "1",
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"defence_animation": "404",
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"defence_animation": "193",
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"magic_animation": "422",
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"death_animation": "9055",
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"death_animation": "196",
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"name": "Gnome",
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"defence_level": "1",
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"safespot": null,
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@ -1907,17 +1907,17 @@
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},
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{
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"examine": "Eeek! A ghost!",
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"melee_animation": "5540",
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"melee_animation": "5532",
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"range_animation": "0",
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"combat_audio": "436,439,438",
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"attack_speed": "4",
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"magic_level": "1",
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"respawn_delay": "40",
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"defence_animation": "5541",
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"defence_animation": "5533",
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"weakness": "5",
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"slayer_exp": "25",
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"magic_animation": "0",
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"death_animation": "5542",
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"death_animation": "5534",
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"name": "Ghost",
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"defence_level": "18",
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"safespot": null,
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@ -2182,11 +2182,11 @@
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"attack_speed": "4",
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"magic_level": "1",
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"respawn_delay": "25",
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"defence_animation": "360",
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"defence_animation": "4651",
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"weakness": "8",
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"slayer_exp": "75",
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"magic_animation": "359",
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"death_animation": "361",
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"death_animation": "4653",
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"name": "Cyclops",
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"defence_level": "35",
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"safespot": null,
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@ -47336,12 +47336,15 @@
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"attack_level": "1"
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},
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{
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"combat_audio": "931,923,922",
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"melee_animation": "5578",
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"defence_animation": "5567",
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"slayer_exp": "30",
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"death_animation": "5569",
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"name": "Zombie",
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"defence_level": "1",
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"safespot": null,
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"lifepoints": "40",
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"combat_audio": "931,923,922",
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"strength_level": "1",
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"id": "5394",
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"range_level": "1",
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@ -76045,8 +76048,21 @@
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"id": "2239"
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},
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{
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"examine": "Like a mini man!",
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"combat_style": "1",
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"force_talk": "",
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"melee_animation": "190",
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"attack_speed": "4",
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"respawn_delay": "60",
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"defence_animation": "193",
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"death_animation": "196",
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"name": "Gnome",
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"id": "2251"
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"defence_level": "1",
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"lifepoints": "3",
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"strength_level": "1",
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"id": "2251",
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"range_level": "1",
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"attack_level": "1"
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},
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{
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"name": "Crow",
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@ -523,8 +523,7 @@ class Vinesweeper : InteractionListener, InterfaceListener, MapArea {
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sendNPCDialogue(player, npc.id, "I can't do that, you're teleblocked!", core.game.dialogue.FacialExpression.OLD_ANGRY1)
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return
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}
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npc.animate(Animation(437))
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npc.faceTemporary(player, 1)
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// https://youtu.be/61jVjmXf8tU?t=45
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npc.graphics(Graphics(108))
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player.lock()
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playAudio(player, Sounds.CURSE_ALL_125, 0, 1)
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@ -1,12 +1,16 @@
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package core.game.consumable;
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import content.data.consumables.Consumables;
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import core.game.interaction.QueueStrength;
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import core.game.node.entity.player.Player;
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import core.game.node.entity.player.link.audio.Audio;
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import core.game.node.item.Item;
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import core.game.system.task.Pulse;
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import core.game.world.GameWorld;
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import core.game.world.update.flag.context.Animation;
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import org.rs09.consts.Sounds;
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import static core.api.ContentAPIKt.playAudio;
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import static core.api.ContentAPIKt.*;
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public class Potion extends Drink {
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@ -15,7 +19,7 @@ public class Potion extends Drink {
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private static final Audio SOUND = new Audio(2401, 1, 1);
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public Potion(final int[] ids, final ConsumableEffect effect, final String... messages) {
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super(ids, effect, messages);
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super(ids, effect, new Animation(829), messages);
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}
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@Override
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@ -55,13 +59,17 @@ public class Potion extends Drink {
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}
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final int dosesLeft = ids.length - consumedDoses;
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player.getPacketDispatch().sendMessage("You drink some of your " + getFormattedName(item) + ".");
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if (dosesLeft > 1) {
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player.getPacketDispatch().sendMessage("You have " + dosesLeft + " doses of potion left.");
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} else if (dosesLeft == 1) {
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player.getPacketDispatch().sendMessage("You have 1 dose of potion left.");
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} else {
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player.getPacketDispatch().sendMessage("You have finished your potion.");
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}
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// Remaining dosages message should be delayed - https://youtu.be/n6CCf4Rj8Lg?t=79
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queueScript(player, 2, QueueStrength.SOFT, false, (Integer stage) -> {
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if (dosesLeft > 1) {
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player.getPacketDispatch().sendMessage("You have " + dosesLeft + " doses of potion left.");
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} else if (dosesLeft == 1) {
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player.getPacketDispatch().sendMessage("You have 1 dose of potion left.");
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} else {
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player.getPacketDispatch().sendMessage("You have finished your potion.");
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}
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return stopExecuting(player);
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});
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}
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public int getDose(Item potion){
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