More texture stuff

Separated out Player + NPC rendering
This commit is contained in:
Woah 2021-03-24 18:58:34 -04:00
parent c1efb2a344
commit ff62177237
129 changed files with 5036 additions and 5147 deletions

View file

@ -95,7 +95,7 @@ public class Minimap {
for(var9 = 0; 104 > var9; ++var9) {
for(var10 = 0; var10 < 104; ++var10) {
Class61 var25 = TextureOperation0.aClass61ArrayArrayArray3273[WorldListCountry.localPlane][var9][var10];
LinkedList var25 = Class39.aLinkedListArrayArrayArray3273[WorldListCountry.localPlane][var9][var10];
if(null != var25) {
var12 = 2 + var9 * 4 + -(Class102.player.anInt2819 / 32);
var13 = -(Class102.player.anInt2829 / 32) + 2 + 4 * var10;
@ -125,7 +125,7 @@ public class Minimap {
}
for(var9 = 0; var9 < Class159.localPlayerCount; ++var9) {
Player var23 = TextureOperation0.players[Class56.localPlayerIndexes[var9]];
Player var23 = Unsorted.players[Class56.localPlayerIndexes[var9]];
if(null != var23 && var23.hasDefinitions()) {
var12 = var23.anInt2829 / 32 - Class102.player.anInt2829 / 32;
var11 = -(Class102.player.anInt2819 / 32) + var23.anInt2819 / 32;
@ -185,8 +185,8 @@ public class Minimap {
Class53.method1171(var26.anInt1351, var2, var3, var12, var13, var4);
}
if(var26.anInt1360 == 10 && var26.anInt1359 >= 0 && TextureOperation0.players.length > var26.anInt1359) {
Player var30 = TextureOperation0.players[var26.anInt1359];
if(var26.anInt1360 == 10 && var26.anInt1359 >= 0 && Unsorted.players.length > var26.anInt1359) {
Player var30 = Unsorted.players[var26.anInt1359];
if(null != var30) {
var14 = var30.anInt2829 / 32 + -(Class102.player.anInt2829 / 32);
var13 = var30.anInt2819 / 32 + -(Class102.player.anInt2819 / 32);