More texture stuff

Separated out Player + NPC rendering
This commit is contained in:
Woah 2021-03-24 18:58:34 -04:00
parent c1efb2a344
commit ff62177237
129 changed files with 5036 additions and 5147 deletions

View file

@ -64,7 +64,7 @@ final class Class70 {
var8.anInt2316 = var8.anInt2310 - -((int) (Math.random() * (double) (-var8.anInt2310 + var8.anInt2325)));
}
Unsorted.aClass61_78.method1215(var8);
Unsorted.aLinkedList_78.method1215(var8);
} else if (null != var4) {
var8.aClass140_Sub4_Sub2_2324 = var4;
NPCDefinition var12 = var4.definition;
@ -80,7 +80,7 @@ final class Class70 {
var8.anInt2328 = 128 * var12.anInt1291;
}
Unsorted.aClass61_1242.method1215(var8);
Unsorted.aLinkedList_1242.method1215(var8);
} else if (null != var7) {
var8.aClass140_Sub4_Sub1_2327 = var7;
var8.anInt2321 = (var7.getSize() + var5) * 128;
@ -120,11 +120,11 @@ final class Class70 {
}
int var3 = var2.anInt1293;
RenderAnimationDefinition var4 = var0.method1965();
if (var0.anInt2764 == var4.anInt368) {
RenderAnimationDefinition var4 = var0.getRenderAnimationType();
if (var0.anInt2764 == var4.stand_animation) {
var3 = var2.anInt1262;
} else if (var4.anInt393 != var0.anInt2764 && var4.anInt386 != var0.anInt2764 && var0.anInt2764 != var4.anInt375 && var0.anInt2764 != var4.anInt373) {
if (var0.anInt2764 == var4.anInt398 || var0.anInt2764 == var4.anInt372 || var4.anInt379 == var0.anInt2764 || var4.anInt406 == var0.anInt2764) {
} else if (var4.run_anim != var0.anInt2764 && var4.run_follow_full_turn_anim != var0.anInt2764 && var0.anInt2764 != var4.run_follow_cw_turn_anim && var0.anInt2764 != var4.run_follow_ccw_turn_anim) {
if (var0.anInt2764 == var4.slow_walk_anim || var0.anInt2764 == var4.slow_walk_follow_full_turn_anim || var4.slow_walk_follow_cw_turn_anim == var0.anInt2764 || var4.slow_walk_follow_ccw_turn_anim == var0.anInt2764) {
var3 = var2.anInt1290;
}
} else {