More texture stuff

Separated out Player + NPC rendering
This commit is contained in:
Woah 2021-03-24 18:58:34 -04:00
parent c1efb2a344
commit ff62177237
129 changed files with 5036 additions and 5147 deletions

View file

@ -593,17 +593,17 @@ final class Class52 {
var40 = Class3_Sub10.getRenderAnimationDefinition(this.renderAnim);
}
if (var40 != null && null != var40.anIntArrayArray359) {
for (var20 = 0; var20 < var40.anIntArrayArray359.length; ++var20) {
if (null != var40.anIntArrayArray359[var20] && null != var39[var20]) {
var45 = var40.anIntArrayArray359[var20][0];
var22 = var40.anIntArrayArray359[var20][1];
var23 = var40.anIntArrayArray359[var20][2];
var25 = var40.anIntArrayArray359[var20][4];
var24 = var40.anIntArrayArray359[var20][3];
frame = var40.anIntArrayArray359[var20][5];
if (var40 != null && null != var40.equipment_transforms) {
for (var20 = 0; var20 < var40.equipment_transforms.length; ++var20) {
if (null != var40.equipment_transforms[var20] && null != var39[var20]) {
var45 = var40.equipment_transforms[var20][0];
var22 = var40.equipment_transforms[var20][1];
var23 = var40.equipment_transforms[var20][2];
var25 = var40.equipment_transforms[var20][4];
var24 = var40.equipment_transforms[var20][3];
frame = var40.equipment_transforms[var20][5];
if (null == this.anIntArrayArray863) {
this.anIntArrayArray863 = new int[var40.anIntArrayArray359.length][];
this.anIntArrayArray863 = new int[var40.equipment_transforms.length][];
}
if (this.anIntArrayArray863[var20] == null) {