More texture stuff

Separated out Player + NPC rendering
This commit is contained in:
Woah 2021-03-24 18:58:34 -04:00
parent c1efb2a344
commit ff62177237
129 changed files with 5036 additions and 5147 deletions

View file

@ -43,7 +43,7 @@ final class Class166 {
boolean var4 = false;
for (int var5 = 0; Class159.localPlayerCount > var5; ++var5) {
Player var6 = TextureOperation0.players[Class56.localPlayerIndexes[var5]];
Player var6 = Unsorted.players[Class56.localPlayerIndexes[var5]];
if (null != var6 && null != var6.displayName && var6.displayName.equalsStringIgnoreCase(var3)) {
var4 = true;
Class3_Sub28_Sub9.method582(Class102.player.anIntArray2755[0], 0, 1, false, 0, 2, var6.anIntArray2767[0], 1, 0, 2, var6.anIntArray2755[0], Class102.player.anIntArray2767[0]);
@ -68,7 +68,7 @@ final class Class166 {
}
if (!var4) {
Class3_Sub30_Sub1.addChatMessage(TextCore.emptyJagexString, 0, RSString.stringCombiner(new RSString[]{TextCore.HasUnableFind, var3}), -1);
BufferedDataStream.addChatMessage(TextCore.emptyJagexString, 0, RSString.stringCombiner(new RSString[]{TextCore.HasUnableFind, var3}), -1);
}
} catch (RuntimeException var7) {