Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 499abd7009
commit fd92043a0e
227 changed files with 5048 additions and 5118 deletions

View file

@ -51,7 +51,7 @@ public final class HDToolKit {
private static RSString method1820(String var0) {
byte[] var1;
var1 = var0.getBytes(StandardCharsets.ISO_8859_1);
return Class3_Sub13_Sub3.bufferToString(var1, var1.length, 0);
return TextureOperation33.bufferToString(var1, var1.length, 0);
}
static void method1821(int offsetX, int offsetY, int ratioWidth, int ratioHeight) {
@ -113,12 +113,8 @@ public final class HDToolKit {
}
}
static void bufferSwap() {
try {
glDrawable.swapBuffers();
} catch (Exception var1) {
}
public static void bufferSwap() {
glDrawable.swapBuffers();
}
static void method1827(boolean var0) {
@ -541,7 +537,7 @@ public final class HDToolKit {
* @param color
*/
static void clearScreen(int color) {
gl.glClearColor((float) (color >> 16 & 255) / 255.0F, (float) (color >> 8 & 255) / 255.0F, (float) (color & 255) / 255.0F, 0.0F);
gl.glClearColor((float) (color >> 16 & 0xFF) / 255.0F, (float) (color >> 8 & 0xFF) / 255.0F, (float) (color & 0xFF) / 255.0F, 0.0F);
gl.glClear(16640);
gl.glClearColor(0.0F, 0.0F, 0.0F, 0.0F);
}