Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 499abd7009
commit fd92043a0e
227 changed files with 5048 additions and 5118 deletions

View file

@ -125,7 +125,7 @@ public class HDSprite extends AbstractSprite {
var6.glEnd();
}
final void drawMinimapRegion(int x, int y, int width, int height, int playerRelativeX, int playerRelativeY, int regionRotation, int zoom, HDSprite var9) {
public final void drawMinimapRegion(int x, int y, int width, int height, int playerRelativeX, int playerRelativeY, int regionRotation, int zoom, HDSprite var9) {
if (var9 != null) {
HDToolKit.method1822();
HDToolKit.bindTexture2D(var9.anInt4077);