Fixed up dev console

Added fun new client sided commands
This commit is contained in:
Woah 2021-03-24 02:15:00 -04:00
parent 35cf0a6705
commit fcc1eb3e92
99 changed files with 3947 additions and 3804 deletions

View file

@ -1,15 +1,14 @@
package org.runite.client;
final class Class117 {
public final class Class117 {
static WorldListEntry[] worldList;
static int[] anIntArray1613 = new int[500];
static void method1719(int var0) {
try {
if(Class143.loadingStage != var0) {
if(Class143.loadingStage == 0) {
if(Class143.gameStage != var0) {
if(Class143.gameStage == 0) {
Unsorted.method1517();
}
@ -42,7 +41,7 @@ final class Class117 {
Class3_Sub13_Sub17.method247((byte)-121);
}
boolean var3 = 5 == Class143.loadingStage || Class143.loadingStage == 10 || Class143.loadingStage == 28;
boolean var3 = 5 == Class143.gameStage || Class143.gameStage == 10 || Class143.gameStage == 28;
if(var3 == !var2) {
if(var2) {
Class129.anInt1691 = KeyboardListener.loginThemeSongArchiveID;
@ -63,7 +62,7 @@ final class Class117 {
HDToolKit.method1833();
}
Class143.loadingStage = var0;
Class143.gameStage = var0;
}
} catch (RuntimeException var4) {
throw ClientErrorException.clientError(var4, "pl.C(" + var0 + ',' + 5 + ')');