Tweaked dialogue a little

This commit is contained in:
Ceikry 2020-03-09 22:26:18 -05:00
parent 79bf670d51
commit f8dfc4fe41

View file

@ -102,6 +102,7 @@ public final class SimonTempleton extends DialoguePlugin{
case 20:
switch(buttonId){
case 1:
end();
for(int j = 0; j < 28; j++){
switch(player.getInventory().getId(j)){
case 9032:
@ -121,6 +122,7 @@ public final class SimonTempleton extends DialoguePlugin{
stage = 999;
break;
case 2:
end();
for(int j = 0; j < 28; j++){
switch(player.getInventory().getId(j)){
case 9042:
@ -140,6 +142,7 @@ public final class SimonTempleton extends DialoguePlugin{
stage = 999;
break;
case 3:
end();
for(int j = 0; j < 28; j++){
switch(player.getInventory().getId(j)){
case 9040:
@ -159,6 +162,7 @@ public final class SimonTempleton extends DialoguePlugin{
stage = 999;
break;
case 4:
end();
for(int j = 0; j < 28; j++){
switch(player.getInventory().getId(j)){
case 9040:
@ -202,6 +206,7 @@ public final class SimonTempleton extends DialoguePlugin{
stage = 999;
break;
}
break;
case 30:
player("What! This is a genuine pharaoh's scepter - made out of"," solid gold and finely jewelled with precious gems"," by the finest craftsmen in the area.");
stage = 31;