forked from 2009Scape/Server
Audio renaming (still need to find sound effect audio)
Identified the probable cause of the display thread death HDToolKit.bufferSwap. There's an error that gets thrown when the user exits the client without going through the proper way to do so which is unacceptable. A band-aid has been applied.
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69 changed files with 1003 additions and 1007 deletions
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@ -3,7 +3,6 @@ package org.runite.client;
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final class Class166 {
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static Class3_Sub2[][][] aClass3_Sub2ArrayArrayArray2065;
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static int[] anIntArray2068 = new int[50];
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static Class3_Sub28_Sub5[] aClass3_Sub28_Sub5Array2070 = new Class3_Sub28_Sub5[14];
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static AbstractSprite[] aAbstractSpriteArray2072;
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static int[] anIntArray2073 = new int[5];
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