forked from 2009Scape/Server
Renamed texture operations
Started separating out draw calls
This commit is contained in:
parent
9a3d79abf0
commit
c1efb2a344
227 changed files with 5048 additions and 5118 deletions
|
|
@ -4,7 +4,7 @@ public final class GraphicDefinition {
|
|||
|
||||
static int anInt529;
|
||||
private int anInt530 = 128;
|
||||
static int CAMERA_DIRECTION = 0;
|
||||
public static int CAMERA_DIRECTION = 0;
|
||||
public static Class3_Sub30_Sub1 incomingBuffer = new Class3_Sub30_Sub1();
|
||||
private short[] aShortArray533;
|
||||
private short[] aShortArray534;
|
||||
|
|
@ -26,7 +26,7 @@ public final class GraphicDefinition {
|
|||
try {
|
||||
GraphicDefinition def = (GraphicDefinition) Class3_Sub31.aReferenceCache_2604.get(graphicId);
|
||||
if (def == null) {
|
||||
byte[] var3 = Class3_Sub13_Sub18.aClass153_3214.getFile(Unsorted.method64(graphicId), Class75.method1338(graphicId, var0 ^ 7));
|
||||
byte[] var3 = TextureOperation19.aClass153_3214.getFile(Unsorted.method64(graphicId), Class75.method1338(graphicId, var0 ^ 7));
|
||||
def = new GraphicDefinition();
|
||||
def.graphicId = graphicId;
|
||||
if (var0 != 42) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue