Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 9a3d79abf0
commit c1efb2a344
227 changed files with 5048 additions and 5118 deletions

View file

@ -4,7 +4,7 @@ public final class GraphicDefinition {
static int anInt529;
private int anInt530 = 128;
static int CAMERA_DIRECTION = 0;
public static int CAMERA_DIRECTION = 0;
public static Class3_Sub30_Sub1 incomingBuffer = new Class3_Sub30_Sub1();
private short[] aShortArray533;
private short[] aShortArray534;
@ -26,7 +26,7 @@ public final class GraphicDefinition {
try {
GraphicDefinition def = (GraphicDefinition) Class3_Sub31.aReferenceCache_2604.get(graphicId);
if (def == null) {
byte[] var3 = Class3_Sub13_Sub18.aClass153_3214.getFile(Unsorted.method64(graphicId), Class75.method1338(graphicId, var0 ^ 7));
byte[] var3 = TextureOperation19.aClass153_3214.getFile(Unsorted.method64(graphicId), Class75.method1338(graphicId, var0 ^ 7));
def = new GraphicDefinition();
def.graphicId = graphicId;
if (var0 != 42) {