Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 9a3d79abf0
commit c1efb2a344
227 changed files with 5048 additions and 5118 deletions

View file

@ -110,7 +110,7 @@ final class Class78 {
byte var2 = this.aClass3_Sub30_1113.buffer[this.aClass3_Sub30_1113.index];
int var5;
if (var2 < 0) {
var5 = var2 & 255;
var5 = var2 & 0xFF;
this.anIntArray1120[var1] = var5;
++this.aClass3_Sub30_1113.index;
} else {
@ -120,7 +120,7 @@ final class Class78 {
if (var5 == 240 || var5 == 247) {
int var3 = this.aClass3_Sub30_1113.method741();
if (var5 == 247 && var3 > 0) {
int var4 = this.aClass3_Sub30_1113.buffer[this.aClass3_Sub30_1113.index] & 255;
int var4 = this.aClass3_Sub30_1113.buffer[this.aClass3_Sub30_1113.index] & 0xFF;
if (var4 >= 241 && var4 <= 243 || var4 == 246 || var4 == 248 || var4 >= 250 && var4 <= 252 || var4 == 254) {
++this.aClass3_Sub30_1113.index;
this.anIntArray1120[var1] = var4;