Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 9a3d79abf0
commit c1efb2a344
227 changed files with 5048 additions and 5118 deletions

View file

@ -20,7 +20,7 @@ public final class Class7 implements Interface4 {
try {
int windowId = interfaceHash >> 16;
int componentId = '\uffff' & interfaceHash;
int componentId = 65535 & interfaceHash;
if (GameObject.aClass11ArrayArray1834.length <= windowId || windowId < 0) {
return null;
}