forked from 2009Scape/Server
Renamed texture operations
Started separating out draw calls
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9a3d79abf0
commit
c1efb2a344
227 changed files with 5048 additions and 5118 deletions
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@ -23,7 +23,7 @@ public final class Class2 {
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* by 90 degrees clockwise.
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*/
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public final LDIndexedSprite getSprite(int rotations) {
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LDIndexedSprite sprite = (LDIndexedSprite) Class3_Sub13_Sub31.aReferenceCache_3369.get(rotations << 16 | this.sprite);
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LDIndexedSprite sprite = (LDIndexedSprite) TextureOperation2.aReferenceCache_3369.get(rotations << 16 | this.sprite);
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if (sprite != null) {
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return sprite;
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}
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@ -39,7 +39,7 @@ public final class Class2 {
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sprite.rotateClockwise();
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}
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Class3_Sub13_Sub31.aReferenceCache_3369.put(sprite, rotations << 16 | this.sprite);
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TextureOperation2.aReferenceCache_3369.put(sprite, rotations << 16 | this.sprite);
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}
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return sprite;
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