Renamed texture operations

Started separating out draw calls
This commit is contained in:
Woah 2021-03-24 17:15:16 -04:00
parent 9a3d79abf0
commit c1efb2a344
227 changed files with 5048 additions and 5118 deletions

View file

@ -5,7 +5,6 @@ import org.rs09.client.rendering.Toolkit;
final class Class168 {
static RSInterface aClass11_2091 = null;
static Font bold;
static int anInt2099 = 0;
int anInt2090 = 128;
boolean aBoolean2092 = false;
@ -699,7 +698,7 @@ final class Class168 {
}
int var3 = iface.componentHash >>> 16;
Class80<Class3_Sub31> var4 = new Class80<>(Class3_Sub13_Sub17.aHashTable_3208);
Class80<Class3_Sub31> var4 = new Class80<>(TextureOperation23.aHashTable_3208);
for (Class3_Sub31 var2 = var4.method1393(); null != var2; var2 = var4.method1392()) {
if (var2.anInt2602 == var3) {
@ -735,9 +734,9 @@ final class Class168 {
var17 = Class40.method1040(Class3_Sub28_Sub18.anInt3765, var3 + var6, Class101.anInt1425);
var18 = Class40.method1040(Class3_Sub28_Sub18.anInt3765, var6 + -var8, Class101.anInt1425);
var19 = Class40.method1040(Class3_Sub28_Sub18.anInt3765, var6 - -var8, Class101.anInt1425);
Class3_Sub13_Sub23_Sub1.method282(var15, var16, 102, var18, var4);
Class3_Sub13_Sub23_Sub1.method282(var15, var18, -44, var19, var0);
Class3_Sub13_Sub23_Sub1.method282(var15, var19, -61, var17, var4);
TextureOperation18.method282(var15, var16, 102, var18, var4);
TextureOperation18.method282(var15, var18, -44, var19, var0);
TextureOperation18.method282(var15, var19, -61, var17, var4);
}
int var14 = -1;
@ -768,11 +767,11 @@ final class Class168 {
var17 = Class40.method1040(Class3_Sub28_Sub18.anInt3765, var7 + var6, Class101.anInt1425);
var18 = Class40.method1040(Class3_Sub28_Sub18.anInt3765, -var7 + var6, Class101.anInt1425);
if (var16 <= Class57.anInt902) {
Class3_Sub13_Sub23_Sub1.method282(Class38.anIntArrayArray663[var16], var18, -53, var17, var4);
TextureOperation18.method282(Class38.anIntArrayArray663[var16], var18, -53, var17, var4);
}
if (var24 >= Class159.anInt2020) {
Class3_Sub13_Sub23_Sub1.method282(Class38.anIntArrayArray663[var24], var18, 96, var17, var4);
TextureOperation18.method282(Class38.anIntArrayArray663[var24], var18, 96, var17, var4);
}
} else {
var17 = GameObject.anIntArray1838[var9];
@ -782,16 +781,16 @@ final class Class168 {
var21 = Class40.method1040(Class3_Sub28_Sub18.anInt3765, -var17 + var6, Class101.anInt1425);
if (Class57.anInt902 >= var16) {
var22 = Class38.anIntArrayArray663[var16];
Class3_Sub13_Sub23_Sub1.method282(var22, var19, 116, var21, var4);
Class3_Sub13_Sub23_Sub1.method282(var22, var21, 125, var20, var0);
Class3_Sub13_Sub23_Sub1.method282(var22, var20, 87, var18, var4);
TextureOperation18.method282(var22, var19, 116, var21, var4);
TextureOperation18.method282(var22, var21, 125, var20, var0);
TextureOperation18.method282(var22, var20, 87, var18, var4);
}
if (Class159.anInt2020 <= var24) {
var22 = Class38.anIntArrayArray663[var24];
Class3_Sub13_Sub23_Sub1.method282(var22, var19, 110, var21, var4);
Class3_Sub13_Sub23_Sub1.method282(var22, var21, -114, var20, var0);
Class3_Sub13_Sub23_Sub1.method282(var22, var20, -88, var18, var4);
TextureOperation18.method282(var22, var19, 110, var21, var4);
TextureOperation18.method282(var22, var21, -114, var20, var0);
TextureOperation18.method282(var22, var20, -88, var18, var4);
}
}
}
@ -811,24 +810,24 @@ final class Class168 {
var21 = Class40.method1040(Class3_Sub28_Sub18.anInt3765, var6 - var19, Class101.anInt1425);
if (Class57.anInt902 >= var16) {
var22 = Class38.anIntArrayArray663[var16];
Class3_Sub13_Sub23_Sub1.method282(var22, var18, 126, var21, var4);
Class3_Sub13_Sub23_Sub1.method282(var22, var21, 103, var20, var0);
Class3_Sub13_Sub23_Sub1.method282(var22, var20, -61, var17, var4);
TextureOperation18.method282(var22, var18, 126, var21, var4);
TextureOperation18.method282(var22, var21, 103, var20, var0);
TextureOperation18.method282(var22, var20, -61, var17, var4);
}
if (var24 >= Class159.anInt2020) {
var22 = Class38.anIntArrayArray663[var24];
Class3_Sub13_Sub23_Sub1.method282(var22, var18, 102, var21, var4);
Class3_Sub13_Sub23_Sub1.method282(var22, var21, -94, var20, var0);
Class3_Sub13_Sub23_Sub1.method282(var22, var20, 99, var17, var4);
TextureOperation18.method282(var22, var18, 102, var21, var4);
TextureOperation18.method282(var22, var21, -94, var20, var0);
TextureOperation18.method282(var22, var20, 99, var17, var4);
}
} else {
if (var16 <= Class57.anInt902) {
Class3_Sub13_Sub23_Sub1.method282(Class38.anIntArrayArray663[var16], var18, 94, var17, var4);
TextureOperation18.method282(Class38.anIntArrayArray663[var16], var18, 94, var17, var4);
}
if (var24 >= Class159.anInt2020) {
Class3_Sub13_Sub23_Sub1.method282(Class38.anIntArrayArray663[var24], var18, 126, var17, var4);
TextureOperation18.method282(Class38.anIntArrayArray663[var24], var18, 126, var17, var4);
}
}
}
@ -884,7 +883,7 @@ final class Class168 {
var1 = true;
for (int var2 = 0; -1 + Unsorted.menuOptionCount > var2; ++var2) {
if (Class3_Sub13_Sub7.aShortArray3095[var2] < 1000 && Class3_Sub13_Sub7.aShortArray3095[1 + var2] > 1000) {
if (TextureOperation27.aShortArray3095[var2] < 1000 && TextureOperation27.aShortArray3095[1 + var2] > 1000) {
RSString var3 = Class163_Sub2_Sub1.aClass94Array4016[var2];
var1 = false;
Class163_Sub2_Sub1.aClass94Array4016[var2] = Class163_Sub2_Sub1.aClass94Array4016[1 + var2];
@ -901,12 +900,12 @@ final class Class168 {
var5 = Class114.anIntArray1578[var2];
Class114.anIntArray1578[var2] = Class114.anIntArray1578[1 + var2];
Class114.anIntArray1578[var2 - -1] = var5;
short var6 = Class3_Sub13_Sub7.aShortArray3095[var2];
Class3_Sub13_Sub7.aShortArray3095[var2] = Class3_Sub13_Sub7.aShortArray3095[1 + var2];
Class3_Sub13_Sub7.aShortArray3095[var2 + 1] = var6;
long var7 = Class3_Sub13_Sub22.aLongArray3271[var2];
Class3_Sub13_Sub22.aLongArray3271[var2] = Class3_Sub13_Sub22.aLongArray3271[var2 + 1];
Class3_Sub13_Sub22.aLongArray3271[var2 - -1] = var7;
short var6 = TextureOperation27.aShortArray3095[var2];
TextureOperation27.aShortArray3095[var2] = TextureOperation27.aShortArray3095[1 + var2];
TextureOperation27.aShortArray3095[var2 + 1] = var6;
long var7 = TextureOperation0.aLongArray3271[var2];
TextureOperation0.aLongArray3271[var2] = TextureOperation0.aLongArray3271[var2 + 1];
TextureOperation0.aLongArray3271[var2 - -1] = var7;
}
}
}
@ -950,7 +949,7 @@ final class Class168 {
this.anInt2095 = var3.readUnsignedByte();
} else if (3 == var2) {
this.anInt2095 = var3.readUnsignedShort();
if (this.anInt2095 == '\uffff') {
if (this.anInt2095 == 65535) {
this.anInt2095 = -1;
}
} else if (5 == var2) {
@ -958,7 +957,7 @@ final class Class168 {
} else if (var2 == 7) {
this.anInt2098 = RSInterface.method869(116, var3.readMedium());
} else if (var2 == 8) {
Class3_Sub13_Sub6.anInt3081 = var4;
TextureOperation26.anInt3081 = var4;
} else if (var2 == 9) {
this.anInt2090 = var3.readUnsignedShort();
} else if (var2 == 10) {