forked from 2009Scape/Server
Fixed a duplication bug with pyramid
This commit is contained in:
parent
b89f97aea4
commit
b837912bea
1 changed files with 20 additions and 13 deletions
|
|
@ -152,6 +152,7 @@ public final class AgilityPyramidCourse extends AgilityCourse {
|
|||
}
|
||||
player.getDialogueInterpreter().sendDialogue("You climb down the steep passage. It leads to the base of the", "pyramid.");
|
||||
player.getProperties().setTeleportLocation(Location.create(3364, 2830, 0));
|
||||
player.setAttribute("hasptop",false);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
|
|
@ -367,21 +368,27 @@ public final class AgilityPyramidCourse extends AgilityCourse {
|
|||
* @param object the object.
|
||||
*/
|
||||
private void handlePyramidTop(final Player player, final GameObject object) {
|
||||
player.animate(Animation.create(3063));
|
||||
GameWorld.submit(new Pulse(3, player) {
|
||||
@Override
|
||||
public boolean pulse() {
|
||||
player.getSkills().addExperience(Skills.AGILITY,1000);
|
||||
if (player.getConfigManager().get(640) == 505 || player.getConfigManager().get(640) == 515) {
|
||||
player.getPacketDispatch().sendMessage("You find nothing on top of the pyramid.");
|
||||
if(player.getAttribute("hasptop",false)){
|
||||
player.getPacketDispatch().sendMessage("You've already claimed this!");
|
||||
return;
|
||||
} else {
|
||||
player.animate(Animation.create(3063));
|
||||
GameWorld.submit(new Pulse(3, player) {
|
||||
@Override
|
||||
public boolean pulse() {
|
||||
player.getSkills().addExperience(Skills.AGILITY, 1000);
|
||||
if (player.getConfigManager().get(640) == 505 || player.getConfigManager().get(640) == 515) {
|
||||
player.getPacketDispatch().sendMessage("You find nothing on top of the pyramid.");
|
||||
return true;
|
||||
}
|
||||
addConfig(player, 10869, 1, true);
|
||||
player.setAttribute("hasptop", true);
|
||||
player.getInventory().add(PYRAMID_TOP, player);
|
||||
player.getDialogueInterpreter().sendItemMessage(PYRAMID_TOP, "You find a golden pyramid!");
|
||||
return true;
|
||||
}
|
||||
addConfig(player, 10869, 1, true);
|
||||
player.getInventory().add(PYRAMID_TOP, player);
|
||||
player.getDialogueInterpreter().sendItemMessage(PYRAMID_TOP, "You find a golden pyramid!");
|
||||
return true;
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue