Client sound fix (dropping still has sound issues)

Cache now includes all music + sfx + sound (taken from revision 550)
Drop item handler - removed useless send audio
This commit is contained in:
Woah 2021-03-31 06:23:23 -04:00
parent 8b1bcd3a4c
commit b6495f8d33
58 changed files with 855 additions and 847 deletions

View file

@ -133,22 +133,22 @@ final class Class121 {
TextureOperation12.outgoingBuffer.writeByte(255);
TextureOperation12.outgoingBuffer.writeInt(wlUpdateStamp);
Class3_Sub15.activeConnection.sendBytes(TextureOperation12.outgoingBuffer.buffer, TextureOperation12.outgoingBuffer.index);
if (null != WorldListEntry.aClass155_2627) {
WorldListEntry.aClass155_2627.method2159(67);
if (null != WorldListEntry.aAudioChannel_2627) {
WorldListEntry.aAudioChannel_2627.method2159();
}
if (null != Class3_Sub21.aClass155_2491) {
Class3_Sub21.aClass155_2491.method2159(101);
if (null != Class3_Sub21.aAudioChannel_2491) {
Class3_Sub21.aAudioChannel_2491.method2159();
}
var2 = Class3_Sub15.activeConnection.readByte();
//System.out.println(var2); //Not sure what this was debugging
if (WorldListEntry.aClass155_2627 != null) {
WorldListEntry.aClass155_2627.method2159(55);
if (WorldListEntry.aAudioChannel_2627 != null) {
WorldListEntry.aAudioChannel_2627.method2159();
}
if (null != Class3_Sub21.aClass155_2491) {
Class3_Sub21.aClass155_2491.method2159(29984 ^ 30075);
if (null != Class3_Sub21.aAudioChannel_2491) {
Class3_Sub21.aAudioChannel_2491.method2159();
}
if (var2 != 0) {