forked from 2009Scape/Server
Fixed typos in Romeo & Juliet
This commit is contained in:
parent
081f14b5e8
commit
9e4f94867e
3 changed files with 12 additions and 12 deletions
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@ -82,7 +82,7 @@ public final class FatherLawrenceDialogue extends DialoguePlugin {
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end();
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break;
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case 41:
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interpreter.sendDialogues(npc, null, "Can't you see that I'm in the middle of a sermon?!");
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interpreter.sendDialogues(npc, null, "Can't you see that I'm in the middle of a Sermon?!");
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stage = 42;
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break;
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case 42:
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@ -94,7 +94,7 @@ public final class FatherLawrenceDialogue extends DialoguePlugin {
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stage = 44;
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break;
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case 44:
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interpreter.sendDialogues(player, null, "Yes well it certainly seems like you have a captive", "audience!");
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interpreter.sendDialogues(player, null, "Yes, well, it certainly seems like you have a captive", "audience!");
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stage = 45;
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break;
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case 45:
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@ -110,7 +110,7 @@ public final class FatherLawrenceDialogue extends DialoguePlugin {
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stage = 48;
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break;
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case 48:
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interpreter.sendDialogues(player, null, "Yes, very confused...Anyway, Romeo wishes to be", "married to Juliet! She must be rescued from her", "father's control!");
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interpreter.sendDialogues(player, null, "Yes, very confused....Anyway, Romeo wishes to be", "married to Juliet! She must be rescued from her", "father's control!");
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stage = 49;
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break;
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case 49:
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@ -130,7 +130,7 @@ public final class FatherLawrenceDialogue extends DialoguePlugin {
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stage = 53;
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break;
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case 53:
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interpreter.sendDialogues(npc, null, "Then Romeo can collect her from the crypt! Go to the", "Apothercary, tell him I sent you and that you'll need a", "'Cadava' potion.");
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interpreter.sendDialogues(npc, null, "Then Romeo can collect her from the crypt! Go to the", "Apothecary, tell him I sent you and that you'll need a", "'Cadava' potion.");
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stage = 54;
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break;
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case 54:
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@ -102,10 +102,10 @@ public final class JulietDialogue extends DialoguePlugin {
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break;
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case 60:
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if (!player.getInventory().contains(756, 1)) {
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interpreter.sendDialogues(player, null, "Hi Juliet! I have an interesting propostion for", "you...suggested by Father Lawrence. It may be the", "only way you'll be able to escape from this house and", "be with Romeo.");
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interpreter.sendDialogues(player, null, "Hi Juliet! I have an interesting proposition for", "you...suggested by Father Lawrence. It may be the", "only way you'll be able to escape from this house and", "be with Romeo.");
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stage = 950;
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} else {
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interpreter.sendDialogues(player, null, "Hi Juliet! I have an interesting propostion for", "you...suggested by Father Lawrence. It may be the", "only way you'll be able to escape from this house and", "be with Romeo.");
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interpreter.sendDialogues(player, null, "Hi Juliet! I have an interesting proposition for", "you...suggested by Father Lawrence. It may be the", "only way you'll be able to escape from this house and", "be with Romeo.");
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stage = 950;
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}
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break;
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@ -200,7 +200,7 @@ public final class JulietDialogue extends DialoguePlugin {
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stage = 2010;
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break;
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case 2010:
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interpreter.sendDialogues(phil, FacialExpression.FURIOUS, "OH NO...JULIET HAS...DIED?....", "Ooooooohhhhhhh.....(sob).Juliet...my poor dead cousin!");
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interpreter.sendDialogues(phil, FacialExpression.FURIOUS, "OH NO...JULIET HAS...DIED?....", "Oooooohhhhhh....(sob), (sob).Juliet...my poor dead cousin!");
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stage = 2011;
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break;
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case 2011:
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@ -566,4 +566,4 @@ public final class JulietDialogue extends DialoguePlugin {
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return new int[] { 637 };
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}
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}
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}
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@ -397,7 +397,7 @@ public final class RJCutscenePlugin extends CutscenePlugin {
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stage = 414;
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break;
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case 414:
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interpreter.sendDialogues(player, null, "I have not be honest, it's not getting any better...");
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interpreter.sendDialogues(player, null, "I have to be honest, it's not getting any better...");
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stage = 415;
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break;
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case 415:
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@ -440,7 +440,7 @@ public final class RJCutscenePlugin extends CutscenePlugin {
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stage = 424;
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break;
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case 424:
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interpreter.sendDialogues(npc, null, "Oh yes, Father Lawrence...he's our long time confidant,", "he might have a solution! yes, yes, you have to go and", "talk to Lather Fawrence for us and ask him if he's got", "any suggestions for our predicatment?");
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interpreter.sendDialogues(npc, null, "Oh yes, Father Lawrence...he's our long time confidant,", "he might have a solution! yes, yes, you have to go and", "talk to Lather Fawrence for us and ask him if he's got", "any suggestions for our predicament?");
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stage = 425;
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break;
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case 425:
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@ -448,7 +448,7 @@ public final class RJCutscenePlugin extends CutscenePlugin {
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stage = 426;
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break;
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case 426:
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interpreter.sendDialogues(npc, null, "Lawther Fawrence! Oh he's....");
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interpreter.sendDialogues(npc, null, "Lather Fawrence! Oh he's...");
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stage = 427;
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break;
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case 427:
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@ -730,7 +730,7 @@ public final class RJCutscenePlugin extends CutscenePlugin {
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});
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break;
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case 745:
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interpreter.sendDialogues(npc, null, "Juliet...");
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interpreter.sendDialogues(npc, null, "Juliet....?");
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stage = 746;
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break;
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case 746:
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