Merge branch 'runecrafting-sfx' into 'master'

Add proper sound effects for crafting runes and antifire/antiposion expiration.

See merge request 2009scape/2009scape!276
This commit is contained in:
Ceikry 2021-09-28 13:48:18 +00:00
commit 9b0b72a1d5
3 changed files with 27 additions and 1 deletions

View file

@ -253,6 +253,29 @@ object DeveloperConsole {
println("Error. Plays sound effect. Use: playsound soundID soundDelay soundVolume")
}
}
"playsoundrange" -> {
if (argSize == 4) {
var beginID = if (clientCommand[1].toIntOrNull() == null) 0 else clientCommand[1].toInt()
var endID = if (clientCommand[2].toIntOrNull() == null) 0 else clientCommand[2].toInt()
var delay = if (clientCommand[3].toIntOrNull() == null) 0 else clientCommand[3].toInt()
if (beginID > endID) {
val tmp = endID;
endID = beginID;
beginID = tmp;
}
Thread(object : Runnable {
override fun run() {
for (i in beginID..endID) {
println("Playing sound effect ${i}")
AudioHandler.soundEffectHandler(1, i, 0)
Thread.sleep(delay.toLong())
}
}
}).start()
} else {
println("Error. Plays sound effect. Use: playsoundrange beginID endID delay")
}
}
"playsong" -> {
if (argSize in 2..8) {
if (clientCommand[1].toIntOrNull() == null) {
@ -427,4 +450,4 @@ object DeveloperConsole {
TextureOperation12.outgoingBuffer.writeByte(command.length + 2)
TextureOperation12.outgoingBuffer.writeString(command)
}
}
}

View file

@ -480,6 +480,7 @@ public class Player extends Entity {
if(time == 0){
sendMessage(colorize("%RYour antifire potion has expired."));
removeAttribute("fire:immune");
getAudioManager().send(2607);
}
}
if(getAttribute("poison:immunity",0) > 0){
@ -491,6 +492,7 @@ public class Player extends Entity {
if(time == 0){
sendMessage(colorize("%RYour antipoison potion has expired."));
removeAttribute("poison:immunity");
getAudioManager().send(2607);
}
}
if (!artificial && (System.currentTimeMillis() - getSession().getLastPing()) > 20_000L) {

View file

@ -133,6 +133,7 @@ public final class RuneCraftPulse extends SkillPulse<Item> {
public void animate() {
player.animate(ANIMATION);
player.graphics(GRAPHICS);
player.getAudioManager().send(2710);
}
@Override